Tech QA Intern at CD PROJEKT RED
Warsaw, Masovian Voivodeship, Poland -
Full Time


Start Date

Immediate

Expiry Date

09 Jul, 26

Salary

31.4

Posted On

10 Apr, 26

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Testing, Gameplay features, Performance testing, Debugging, Bugfixing, Visual Studio, C++, Unreal Engine, Software development, Version control, CI/CD, Problem-solving, GAS, Motion Matching, Mass

Industry

Computer Games

Description
Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members! Job Description Ever spent hours tracking drowners near Nilfgaard or uncovering every hidden secret in Night City? Or maybe you're just looking for a place to learn, grow, and gain hands-on experience in a unique gaming industry? If so, our RED Summer Internship is the perfect opportunity! You'll work alongside experienced professionals, tackle real tasks, and see how things run behind the scenes at our studio. Apply now and take your first step into the world of gamedev. Please note that your CV must be in English. Daily responsibilities Testing gameplay features Running and analyzing performance tests Reporting issues Debugging Simple bugfixes Qualifications Please apply only if you meet all of the following criteria: You are at least 18 years old. You are a fresh high school graduate or a university student. You are going to reside in Poland throughout the whole internship. You are available from the beginning of July until the end of September (40h/week). You have a good command of English. For this role, you should also have: A strong alignment with CD PROJEKT RED values and you are eager to join our culture. Experience with Visual Studio, C++ and Unreal Engine (internship, school project, open source, personal project). Awareness of software development techniques (debugging, version control, testing, CI/CD etc.) and C++ best practices. A disciplined approach and a strong eagerness to learn quickly. Please attach code samples if you have any: finished school or personal projects, participation in open-source projects or link to your github profile. Please note that your CV must be in English. Nice to have Experience with 3C/Locomotion/NPC systems such as GAS, Motion Matching and Mass A problem-solving attitude. Additional Information Working mode Work mode: office-first — 5 days per week from Warsaw office. The internship is fully paid under a contract of mandate, running from July to the end of September, with a gross hourly rate of 31.40 PLN. Please note that full availability for the entire duration of the internship is required. Perks & Benefits Flexible working hours — start your workday anytime between 8:00 and 10:00 AM. A welcome pack filled with goodies — to help you feel right at home once you join the team. Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio. Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together. Healthy selections — ​​canteens. Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world. Sustainability is an ongoing commitment for us, and our campus has electric car charging points, green zones, and much more. Read all about it on our Beyond the Game Blog. A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them. An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support, and yoga and boxing classes. No dress-code — we like to keep it casual. If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously. #LI-Hybrid – hybrid work Project: RED Summer Internship
Responsibilities
The intern will be responsible for testing gameplay features, running performance tests, and reporting issues. They will also assist with debugging and performing simple bugfixes within the development team.
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