Start Date
Immediate
Expiry Date
30 Nov, 25
Salary
185000.0
Posted On
31 Aug, 25
Experience
2 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Good communication skills
Industry
Animation
TECHNICAL ANIMATOR
Stone Kite is a world building studio that thoughtfully develops heroic universes across games, film, TV, comics, audio, and more. Built by veterans from game and entertainment studios such as Marvel, Disney, Pixar, Bungie, and Riot, our team leverages expertise and passion to build worlds that matter.
We’re looking for a Technical Animator to take ownership of our Unreal Engine 5 gameplay animation systems. This foundational role will help bring our flagship world to life, by meticulously building, debugging, and polishing the pipelines that make characters responsive and alive in play. This includes designing state machines, implementing procedural features like IK and physics-driven reactions, sourcing and prototyping new animation content, and refining skinning and rigging workflows. You’ll also establish best practices, standards, and tooling to ensure the pipeline is clear, reliable, and scalable as the project and studio grows.
This is a high-impact role at the intersection of art, design, and engineering, combining technical precision with creative initiative. Success will require clear communication, adaptability, curiosity, and the confidence to guide animation decisions that carry through the full production pipeline.
This role is a remote based position.
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