Start Date
Immediate
Expiry Date
06 Jun, 25
Salary
0.0
Posted On
07 Mar, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Python, Mel, Pipelines, Blueprint, Unreal Engine, Ownership, Motion, Engineers
Industry
Animation
WHY US?
welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.
Here’s what makes us stand out:
REQUIREMENTS
Justify your significant experience in the production of AAA games, on current / new generation consoles as a Game Designer and have the following skills
ABOUT US
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we’re crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming
YOUR ROLE
We are seeking a Technical Animator to bridge the gap between animation and engineering, ensuring our characters and creatures move fluidly and respond dynamically in our immersive world. As a key player in our development team, you will work closely with animators, riggers, and engineers to develop cutting-edge animation systems, optimize pipelines, and implement real-time solutions that enhance gameplay experiences.
RESPONSIBILITIES