Start Date
Immediate
Expiry Date
16 Oct, 25
Salary
0.0
Posted On
17 Jul, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Python, Engineers, Mel, Blueprint, Unreal Engine, Ownership, Pipelines, Motion
Industry
Animation
WHY US?
welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.
Here’s what makes us stand out:
REQUIREMENTS
Justify your significant experience in the production of AAA games, on current / new generation consoles as a Game Designer and have the following skills
ABOUT US
welevel is a fast-growing AI-powered game studio in the heart of Munich. We’re creating a blockbuster title with an ambitious team, blending industry veterans with next-gen tech. As the home for bold, creative minds, welevel is where innovation meets imagination. Backed by top investors, we’re on a mission to reshape the future of gaming
YOUR ROLE
We are seeking a Technical Animator to bridge the gap between animation and engineering, ensuring our characters and creatures move fluidly and respond dynamically in our immersive world. As a key player in our development team, you will work closely with animators, riggers, and engineers to develop cutting-edge animation systems, optimize pipelines, and implement real-time solutions that enhance gameplay experiences.
RESPONSIBILITIES