Technical artist at SCIPLAY GAMES LLC
, , Israel -
Full Time


Start Date

Immediate

Expiry Date

25 Apr, 26

Salary

0.0

Posted On

25 Jan, 26

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Unity Engine, 2D Package, Photoshop, Sprite Atlas Management, Scripting, C#, Gaming Industry, Technical Efficiency, Visual Consistency, Asset Integration, Performance Optimization, Memory Usage, Bug Resolution, Creative Decisions, Collaboration, Game Development

Industry

Computer Games

Description
SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their authenticity, engagement and fun. SciPlay currently offers nine core games, including social casino games Jackpot Party Casino, Gold Fish Casino Slots, Hot Shot Casino and Quick Hit Slots, and casual games MONOPOLY Slots, Bingo Showdown, 88 Fortunes Slots, Backgammon Live and Solitaire Pet Adventure with offices all over the world! Position Summary We’re looking for a highly skilled Tech Artist to shape our game and help establish and sustain a pipeline for maintaining and creating mobile Graphical Assets. As a tech artist in SciPlay you will work along with artists and animators to integrate assets into the mobile game. You will work from within the Unity Editor and help ensure that visual content is implemented efficiently, consistently, and in alignment with performance and design goals. Key Responsibilities: Integrate and implement 2D assets into the Unity engine in a performant and optimized manner. Collaborate with artists and animators to ensure visual consistency and technical efficiency. Manage sprite atlases and optimize 2D assets for performance and memory usage. Support production builds and assist in identifying and resolving asset-related bugs. Make informed technical and creative decisions that balance aesthetics and performance. Requirements: At least 1 year of experience in Unity Engine At least 1 year of experience in a 2D package, preferably Photoshop, and sprite atlas management. Basic knowledge of scripting (C#) – big advantage. Previous experience working in the gaming industry – big advantage. SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their authenticity, engagement and fun. SciPlay currently offers nine core games, including social casino games Jackpot Party Casino, Gold Fish Casino Slots, Hot Shot Casino and Quick Hit Slots, and casual games MONOPOLY Slots, Bingo Showdown, 88 Fortunes Slots, Backgammon Live and Solitaire Pet Adventure with offices all over the world! At SciPlay, your safety is our top priority, and we want to alert you to an increase in fraudulent job postings. These scams often use a company’s name and branding to lure applicants into providing sensitive information or paying fees. To protect yourself: • Use trusted job platforms: Only apply for jobs through reputable job platforms and our official company career site www.sciplay.com/careers. • Be cautious of requests for money: SciPlay will never ask you to send money or pay any fees in connection with a job offer. • Report suspicious activity: If you encounter a job posting that seems suspicious or receive communication requesting payment, please report it to us immediately at responsiblereporting@lnw.com Please stay vigilant and protect yourself from potential scams. If anyone claiming to represent SciPlay asks for payment, report it to us promptly.

How To Apply:

Incase you would like to apply to this job directly from the source, please click here

Responsibilities
The Technical Artist will integrate and implement 2D assets into the Unity engine while collaborating with artists and animators to ensure visual consistency and technical efficiency. They will also manage sprite atlases and optimize assets for performance and memory usage.
Loading...