Technical Designer II - Level/Gameplay Implementation (UE5) at Pipeworks Studios
United States, North Carolina, USA -
Full Time


Start Date

Immediate

Expiry Date

07 Sep, 25

Salary

89000.0

Posted On

08 Jun, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Game Design, Distributed Teams

Industry

Information Technology/IT

Description

DESCRIPTION

Pipeworks Studios is looking for a skilled Technical Designer II to join the team on a high-profile AAA espionage-action project built in Unreal Engine 5. In this role, you’ll work closely with the Level Design team to support final gameplay delivery, ensuring that scripted sequences, gameplay logic, and interactive elements function as intended in polished environments.
You’ll act as a technical bridge between design and engineering—prototyping gameplay behaviors, implementing content, debugging scripts, and helping designers bring their vision to life within the constraints of the engine. This is an ideal role for a technical-minded designer who thrives on collaboration, problem-solving, and pushing the quality of moment-to-moment gameplay.
Our studio is based in Eugene, Oregon, with the flexibility of full remote work. Join a world-class team delivering tightly crafted, cinematic gameplay experiences.

EDUCATION & EXPERIENCE

  • 4–7 years of relevant experience in game design or technical design roles.
  • At least one shipped AA or AAA title in a technical implementation capacity.
  • Comfortable working with remote and distributed teams.

A COMMITMENT TO DIVERSITY, EQUITY, AND INCLUSION

Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee’s unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity, and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience… because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Demographic Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don’t believe you meet every one of the qualifications.

ABOUT PIPEWORKS STUDIOS

While you may not know us, you certainly know our clients: Microsoft, Sony, Activision, Electronic Arts, and many more. Since 1999, Pipeworks has been helping define what’s next in real-world interactions by creating innovative, best-selling, cross-platform live games for top-tier publishers and properties.
We believe that games have the ability to transform the world outside the realm of traditional consumer games and that our people are the catalyst for making this vision a reality. In the center of our universe lies our people, players, and a deep-rooted passion for games that has created several multi-million dollar best-sellers, compelling original concepts, and a disruptive imagination that continues to explore how games can transform industries outside our own. We are seeking exceptionally talented and entrepreneurial game creators as we lead into the future of digital entertainment.
What products, ideas, dreams, and change will you help us create

Responsibilities

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