Technical Director – Programming (New IP) at Ubisoft
Montréal, QC, Canada -
Full Time


Start Date

Immediate

Expiry Date

08 Oct, 25

Salary

0.0

Posted On

08 Jul, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Entertainment, Game Engines, Strategy, Gaming, Video Game Production, Teams, C++

Industry

Information Technology/IT

Description

UBISOFT IS A GLOBAL REFERENCE IN THE VIDEO GAME INDUSTRY, WITH TEAMS ALL AROUND THE WORLD CREATING ORIGINAL AND MEMORABLE GAMING EXPERIENCES — FROM ASSASSIN’S CREED TO RAINBOW SIX, JUST DANCE, AND MANY MORE.

We believe that diverse perspectives help move both players and teams forward.
If you’re passionate about innovation and eager to push the boundaries of entertainment, join us on our journey and help us create the unknown!
Job Description

ABOUT US

Ubisoft’s teams count 19,000 people across more than 30 countries, all united by a shared mission: to enrich players’ lives through original and memorable gaming experiences. Their energy and talent have brought to life acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more still to come.
Ubisoft is an equal opportunity employer and believes that diversity of backgrounds and perspectives is key to creating worlds where everyone can thrive and express themselves.
Working at Ubisoft Montréal means being part of a work environment that sparks creativity and fosters connection. We offer a collaborative space focused on professional growth, learning opportunities, and employee well-being — as reflected in our comprehensive benefits package.
If you’re excited about taking on meaningful challenges, working with cutting-edge technology, and helping shape the future of entertainment, come join us and create the unknown.
At Ubisoft, you are welcome just as you are. We embrace diversity in all its forms and are committed to fostering an inclusive and respectful workplace for everyone.

Responsibilities

THEY ARE RESPONSIBLE FOR THE TECHNOLOGICAL DEVELOPMENT AND THE ON-TIME, ON-BUDGET, AND HIGH-QUALITY DELIVERY OF A GAME, IN CLOSE COLLABORATION WITH THE PRODUCER AND CREATIVE DIRECTOR.

The person in this role defines the technological scope of the project in close partnership with the IT project leads and the Pipeline Technology Direction used for the game.
As part of a project within an established brand structure, they are also responsible for working closely within the technological framework defined by the brand

WHAT YOU’LL DO

The main and recurring responsibilities of this role include:

Experience in at least one full AAA video game production (asset), in a technical leadership role

  • Professional experience in supervising or leading a team
  • Ability to clearly articulate and communicate a vision and strategy
  • Strong experience in developing, debugging, and optimizing tools and technologies for AAA game engines
  • Extensive hands-on experience with C++
  • Desire to find the best-fit solutions to complex problems, balancing the needs of stakeholders with differing prioritie
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