Technical Director at UserWise Services
Lahore, Punjab, Pakistan -
Full Time


Start Date

Immediate

Expiry Date

13 May, 26

Salary

0.0

Posted On

12 Feb, 26

Experience

10 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Unity, C#, F2P Systems, Mobile Game Development, Technical Architecture, CI/CD, Automated Build Systems, SDK Integration, Performance Profiling, Mentoring, Scalability, Live Operations, Feature Development, Code Reviews, Risk Assessment, Data Flows

Industry

Computer Games

Description
The Opportunity UserWise develops and services mobile games based on globally recognized entertainment IPs; blending proven F2P systems with fast, rewarding hybrid-casual gameplay. We’re looking for a Technical Director to lead the technical execution of projects including feature development, maintenance and live operations, translating studio-level technical direction into scalable, practical implementation across teams. You will manage project architectures, pipelines, and technical direction, while mentoring engineers and collaborating deeply with design, art, product, and production to enable rapid iteration and stable builds. This is a high-impact role for someone who will be responsible for maintaining high-stakes technology stacks and mentoring/empowering both senior and junior engineers. We value technical leaders who enable speed through clarity and simplicity rather than over-engineering solutions. This role acts as the bridge between studio technical strategy and day-to-day engineering execution, ensuring consistency, stability, and velocity as projects scale. What You’ll Do Studio Technical Alignment Translate studio-level technical direction into practical implementation patterns across projects. Ensure consistency in architecture, tooling, and engineering practices across teams. Work closely with the VP Product & Engineering to operationalize long-term technical decisions. Identify technical risks early and drive alignment between engineering, production, and product teams. Help evolve technical foundations and workflows as the studio scales across multiple projects. Technical Architecture & Engineering Foundations Establish the Unity project architecture, including structure, pipelines, coding standards, and performance expectations. Define the client architecture (data models, game systems, UI structure, asset workflows) to ensure clarity and scalability. Set up the initial CI/CD, automated build systems, and deployment workflows to support rapid iteration. Lead the technical approach for integrating SDKs, analytics, and mobile services, collaborating with engineers on implementation and maintenance. Hands-On Contribution & Feature Development Support Contribute directly to the game prototype to validate fun, flow, pacing, and core interactions as part of a lean, hands-on team. Collaborate with gameplay and UI engineers to integrate new features using clean, scalable implementation patterns. Provide technical guidance, code reviews, and support to help engineers resolve challenges efficiently. Define technical requirements and patterns for internal tools or content workflows; gameplay/UI engineers extend and maintain them. While remaining hands-on where needed, the primary focus of the role is enabling teams to execute effectively and sustainably at scale. Cross-Discipline Collaboration, Execution & Leadership Partner with all disciplines to ensure clear requirements, rapid iteration, and stable builds across milestones. Drive technical scoping, risk assessment, and feasibility planning for upcoming features and LiveOps needs. Collaborate with the Backend Engineer to define integration architecture and data flows, enabling smooth client implementation. Mentor engineers as the team expands, fostering healthy engineering practices and a collaborative development culture. Drive technical clarity across teams to enable fast iteration without creating long-term technical complexity. What We’re Looking For 10+ years of professional game development experience. Strong expertise in Unity (C#) with shipped mobile F2P titles. Proven experience architecting or leading the technical development of a new project from 0→1 (initial concept into production). Deep understanding of mobile performance profiling, memory optimization, Unity build pipelines, and project organization. Experience setting up CI/CD, automated build systems, and deployment workflows. Comfortable defining SDK/analytics/service integration approaches and collaborating with engineers to implement them. Experience working closely with senior technical leadership to translate high-level technical vision into execution across teams. Excellent communication and collaboration skills across disciplines. Fluent in English; effective in a distributed international environment. A hands-on technical leader who values enabling others and improving team velocity. Nice to Have Experience with backend-connected features (ex: Firebase, PlayFab, custom APIs). Familiarity with asynchronous or multiplayer-style features (leaderboards, challenges). Experience building internal tools or Unity editor extensions. Knowledge of addressables, asset streaming, or dynamic content delivery. Interest in AI-assisted workflows for tools, automation, or iteration speed. Work and grow with the biggest mobile IP’s and teams across the globe. Own the technical foundation while collaborating in a small, senior, high-velocity team. Shape the engineering culture and mentor future hires. High ownership, visibility, and immediate impact. Market competitive, tax-free USD salaries Private Health Insurance Paid Time Off Performance Bonus Annual Performance Reviews
Responsibilities
The Technical Director will translate studio-level technical direction into practical implementation patterns, establishing Unity project architecture, pipelines, and coding standards across teams. This role involves leading technical execution, managing architectures, and mentoring engineers while ensuring consistency, stability, and velocity as projects scale.
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