Start Date
Immediate
Expiry Date
27 Nov, 25
Salary
119600.0
Posted On
27 Aug, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Java, Entertainment, Engineers, Object Oriented Programming, Shipping, Console, Mobile Platforms, Video Games, C++, Pipelines, Software Engineers, Visual Studio, Programming Languages, Timelines, Teamwork, Mysql, Unreal, Mobile, Software Development, Unity, Development Tools
Industry
Information Technology/IT
GENERAL INFORMATION
Locations: Vancouver, British Columbia, Canada
Role ID
210166
Worker Type
Regular Employee
Studio/Department
EA Studios - SPORTS
Work Model
Hybrid
DESCRIPTION & REQUIREMENTS
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
At the heart of EA SPORTS is the FC franchise. EA SPORTS FC is the world’s #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile. Innovation, passion, and teamwork are at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne, we’re looking for the brightest talent, so we can continue to create experiences that connect with millions of hearts and minds the world over.
For this role we are looking for someone to help build out our core development team, specifically one of the back-end teams critical to shipping. We are looking for engineers who are strong at analyzing existing code bases and executing against designs. Bug fixing in existing features and tools and the addition of new, dev-only features will be the core of your experience.
Reporting to a Development Director, our Software Engineers will maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities to our players and workflow enhancements to our development team.
YOUR QUALIFICATIONS
How To Apply:
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