UI/UX Designer – Enterprise Design at General Motors
Warren, Michigan, USA -
Full Time


Start Date

Immediate

Expiry Date

16 Nov, 25

Salary

219400.0

Posted On

16 Aug, 25

Experience

6 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

State Laws, Design Principles, Apps, It, Software, Communication Skills, User Experience Design, Design Tools, Interfaces, Adobe Creative Suite, Web, Developers, Mobile, Change Management, Interaction Design, Figma, Accident Benefits, Visual Design, Creativity, Training

Industry

Graphic Design/Web Design

Description

JOB DESCRIPTION

Hybrid: Reporting to a specific location where work needs to be performed / collaboration should happen (regardless this location is within a hub) and without regard to where a candidate lives (some employees may end up hybrid who live more than 50 miles away but where business needs dictate them to be onsite at a specific location three days per week).

  • This role is categorized as hybrid. This means the successful candidate is expected to report to Warren GM Global Technical Center three times per week, at minimum.
  • This job is eligible for relocation benefits.

REQUIRED QUALIFICATIONS:

  • 6+ years creating user interfaces and prototypes for web, mobile, and native apps
  • BA/BS or training in Visual Design, User-Centered Design, User Experience Design, Interaction Design, or related
  • Strong visualization and visual communication skills
  • Candidate must provide a strong portfolio showcasing expertise in visual design, UX expertise, interaction, creativity, and depth of thought.
  • Experience incorporating user feedback into the design process
  • Proficient in Figma and Adobe Creative Suite
  • Experience with design systems
  • Ability to collaborate with developers to ensure designs can be implemented
  • Ability to give and receive critique, and know how and when to defend decisions
  • Understanding of the iterative design process, change management, and Agile methodologies

PREFERRED QUALIFICATIONS

  • Experience in advanced visual design principles and practices
  • Expert with digital design tools
  • Prototyping experience (Software and/or hardware development experience a plus)
  • Strong written, visual, and verbal communication skills
Responsibilities

ABOUT THE ROLE:

Within the GM Human Interface Design–Enterprise Studio, our mission is to help GM employees have a better, more productive workday through the use of internal software. Our work ultimately enables more than 160,000 GM employees in the areas of Manufacturing, Engineering, Dealer Services, Infrastructure, Vehicle Program Planning, and General Staff, to create and deliver vehicles and services throughout the globe.Do you have a passion for creating structure, flow, and visual design for employee user interfaces? Do you have a mind for the big picture and an eye for the smallest of details? Then imagine the impact you can have at General Motors helping employees transform the automotive industry.
Our Enterprise Design team is seeking a talented, passionate and strong visual UI/UX Designer to create employee-facing user interfaces. The ideal candidate with have formal training or degree in visual design as well as experience or training in UI/UX. In this role, you will collaborate with end users, other designers, researchers, software engineers, and stakeholders, to craft highly streamlined, usable, and polished interfaces for our internal customers.

RESPONSIBILITIES:

  • Support the larger Enterprise team with your visual design expertise.
  • Support the evolution of the Enterprise Design System
  • Create interaction designs and supporting visuals for employee-facing software
  • Create design deliverables that communicate your work to leadership, partners, and engineers including sketches, logic and flow, interactive prototypes, wireframes, mockups, and user interface specifications
  • Collaborate closely with team members to craft world standard user experiences
  • Understand and balance customer needs and wants, technical constraints, design studio expectations, and business objectives to effectively solve challenging design problems
  • Work with end users and key partners to identify opportunities to innovate and improve the user experience
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