UI/UX Designer at Evismart
Dublin, Dublin County, Ireland -
Full Time


Start Date

Immediate

Expiry Date

20 Nov, 26

Salary

0.0

Posted On

22 Aug, 26

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

Yes

Skills

Industry

Information Technology & Services

Description
  • 5+ years of experience as a game UI/UX designer, with at least one shipped title where you owned in-game UI from design through to in-engine implementation.
  • A strong portfolio demonstrating the full UI pipeline: wireframes, visual design, art asset creation, and shipped in-engine screens. Process matters as much as polish.
  • Proficiency with Figma, Photoshop, and Illustrator for wireframing, UI asset creation, icon design, and specification.
  • Working experience building UI in Unreal Engine UMG: Widget Blueprints, anchors, layout panels, data bindings, and animation. You implement your own designs.
  • Strong understanding of information hierarchy and visual composition applied to real-time game contexts where readability under pressure is a core constraint.
  • Familiarity with MMO interface conventions. You have played and studied how major MMOs handle information density, player customisation, and system-heavy UI, and you have informed opinions about what works and what does not.
  • Clear communication skills. You can present design rationale, document component specs, and have productive conversations with engineers and designers about constraints and trade-offs.

Responsibilities
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