Unity Developer at Haystack
London, England, United Kingdom -
Full Time


Start Date

Immediate

Expiry Date

25 Oct, 25

Salary

100000.0

Posted On

25 Jul, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Design Principles, Optimization Techniques, Cross Platform Development

Industry

Information Technology/IT

Description

WHO WE ARE

Rival is a London-based tech company on a mission to build the world’s leading content sharing platform for spatial media. We are a highly motivated team backed by top VCs and Angels, with the vision to transform the flat screen media space into 3D. At Rival, we’re at the forefront of spatial media technology, pushing the boundaries of what’s possible in immersive experiences.

REQUIREMENTS AND SKILLS

Strong proficiency in Unity development with 3+ years of experience
Proven track record of developing and shipping VR applications, especially for Meta Quest
Experience with cross-platform development and optimization techniques
Solid understanding of 3D graphics programming and shader development
Familiarity with VR design principles and best practices
Excellent C# programming skills

Responsibilities

THE ROLE

As a Unity Engineer at Rival, you will play a crucial role in developing our cross-platform VR content player. Your primary focus will be building and optimising a Unity-based application that seamlessly runs on Meta Quest, Apple Vision Pro (AVP), and PC-VR devices. This application will be the cornerstone of our platform, enabling users to experience immersive 3DoF videos and, in the future, 6DoF mixed and virtual reality content. You’ll be at the forefront of creating next-generation spatial media experiences, working with cutting-edge VR technologies. This is a full-time, on-site role at our London office.

KEY RESPONSIBILITIES

Develop and maintain a high-performance, cross-platform Unity application for VR content playback
Implement support for 3DoF immersive video playback, ensuring smooth performance across different devices
Design and develop the framework for future 6DoF mixed and virtual reality experiences
Optimise the application for various VR platforms, including Meta Quest, Apple Vision Pro, and PC-VR
Collaborate with the UI/UX team to implement intuitive user interfaces for VR environments
Work on efficient media decoding and rendering techniques for immersive content
Implement and optimise VR-specific features such as spatial audio, hand tracking, and haptic feedback

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