Start Date
Immediate
Expiry Date
25 Oct, 25
Salary
100000.0
Posted On
25 Jul, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Design Principles, Optimization Techniques, Cross Platform Development
Industry
Information Technology/IT
WHO WE ARE
Rival is a London-based tech company on a mission to build the world’s leading content sharing platform for spatial media. We are a highly motivated team backed by top VCs and Angels, with the vision to transform the flat screen media space into 3D. At Rival, we’re at the forefront of spatial media technology, pushing the boundaries of what’s possible in immersive experiences.
REQUIREMENTS AND SKILLS
Strong proficiency in Unity development with 3+ years of experience
Proven track record of developing and shipping VR applications, especially for Meta Quest
Experience with cross-platform development and optimization techniques
Solid understanding of 3D graphics programming and shader development
Familiarity with VR design principles and best practices
Excellent C# programming skills
THE ROLE
As a Unity Engineer at Rival, you will play a crucial role in developing our cross-platform VR content player. Your primary focus will be building and optimising a Unity-based application that seamlessly runs on Meta Quest, Apple Vision Pro (AVP), and PC-VR devices. This application will be the cornerstone of our platform, enabling users to experience immersive 3DoF videos and, in the future, 6DoF mixed and virtual reality content. You’ll be at the forefront of creating next-generation spatial media experiences, working with cutting-edge VR technologies. This is a full-time, on-site role at our London office.
KEY RESPONSIBILITIES
Develop and maintain a high-performance, cross-platform Unity application for VR content playback
Implement support for 3DoF immersive video playback, ensuring smooth performance across different devices
Design and develop the framework for future 6DoF mixed and virtual reality experiences
Optimise the application for various VR platforms, including Meta Quest, Apple Vision Pro, and PC-VR
Collaborate with the UI/UX team to implement intuitive user interfaces for VR environments
Work on efficient media decoding and rendering techniques for immersive content
Implement and optimise VR-specific features such as spatial audio, hand tracking, and haptic feedback