UX Research Scientist, Metaverse Avatars Generative AI Experiences at Meta
Burlingame, CA 94010, USA -
Full Time


Start Date

Immediate

Expiry Date

14 Nov, 25

Salary

173000.0

Posted On

14 Aug, 25

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Biomechanics, Leadership, User Experience, Human Computer Interaction, Ergonomics, Decision Making, Biomedical Engineering, Scalability, Product Life Cycle, Motion Tracking, Human Factors, Analytical Models, Computer Science, Robotics, Teams, Product Quality

Industry

Information Technology/IT

Description

MINIMUM QUALIFICATIONS

  • Currently has, or is in the process of obtaining a Bachelor’s degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta
  • PhD in Computer Science, Computer Engineering, Human-Computer Interaction, Human-Centered Computing, Cognitive/Experimental Psychology, Cognitive Science, Kinesiology, Biomedical Engineering, Industrial Engineering, Human Factors, Mechanical Engineering, Robotics or a closely related scientific or engineering field
  • Demonstrated scientific background in human multi-sensory perception, cognition, motor control, movement, virtual characters/agents and/or Generative AI, with experience applying such knowledge in analyzing and improving immersive and social experiences or relevant human behaviors associated with novel systems
  • Proven track record of rigorous scientific research, including development of metrics, frameworks and novel scientific approaches and/or psychophysical and empirical behavioral measurements
  • Demonstrated track record of clear and concise communication, demonstrated experience translating technical concepts to drive understanding and buy-in from audiences, and proven experience of successfully building effective partnerships
  • Experience in conducting research for novel products headed to market
  • Experience in experimental design, psychophysics, behavioral analytics, and proficiency with inferential statistics

PREFERRED QUALIFICATIONS

  • Experience evaluating product quality, safety or usability across realistic use contexts
  • 2+ years of industry experience in conducting research for novel products headed to market
  • Experience in research for emerging consumer technologies and immersive tech (AR/VR/MR)
  • Experience in research across the full product life-cycle
  • The right candidate will be an effective communicator, interested in understanding people, and curious about the evolving complex relationship between humans’ sensorimotor and cognitive systems and the novel hardware and software technologies in development at Reality Labs
  • 5+ years of experience in experimental design, behavioral analysis, literature review, and proficiency with inferential statistics
  • PhD in Computer Science, Computer Engineering, Human-Computer Interaction, Human-Centered Computing or a closely related scientific or engineering field
    For those who live in or expect to work from California if hired for this position.
Responsibilities
  • In Reality Labs, the focus areas of UX research scientists can vary from health and safety to biomechanics & ergonomics to input & interaction. Regardless of focus area, the primary responsibility is to develop frameworks that clearly define the trade space between user variables and technology variables and to develop methodologies for investigating novel challenges
  • Collaborate and work with cross-functional product teams to identify user goals and envision needs and create research frameworks
  • Develop ergonomic, perceptual, or psychological research studies by utilizing appropriate methods, which may include experimental design, psychophysics and threshold detection, motion tracking and kinematics analysis, behavioral analytics, expert review and relevant safety research approaches
  • Develop and track metrics for quality of performing fundamental Augmented Reality/Virtual Reality tasks such as spatial navigation, input & interaction, and beyond
  • Investigate effects of human multisensory interactions, attention, and control dynamics on performance and safety of doing such tasks
  • Analyze rich and multidimensional data, develop descriptive and analytical models, and shape actionable insights from research findings
  • Effectively communicate outcomes and insights from studies, support decision-making and help setting specifications for Reality Labs hardware and software products, and drive measurable impact on the user experience
  • Create close partnerships with a variety of leadership, research and product stakeholders to ensure a broad understanding of the product needs and priorities while driving UX goals
  • Define metrics that establish overall system requirements and performance
  • Collaborate with other researchers and engineers across teams at Meta to develop experiments, prototypes, and concepts that advance the state-of-the-art in AR/VR systems
  • Improve data analysis pipelines with an emphasis on scalability and stability of various deployed systems
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