UX/UI Designer at Greener
Amsterdam, , Netherlands -
Full Time


Start Date

Immediate

Expiry Date

10 Dec, 25

Salary

0.0

Posted On

10 Sep, 25

Experience

6 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Good communication skills

Industry

Graphic Design/Web Design

Description

Are you a skilled UX/UI designer, with a passion for turning complex technology into simple, intuitive designs that support a sustainable future?

WHO ARE YOU?

  • A true Greener – you want to make the world a bit better, you question the status quo, and you’re always looking for ways to innovate and improve
  • 4–6 years of experience in UX/UI design, with ownership of end-to-end design work
  • Strong UI design skills, especially for mobile-first, touch, and responsive interfaces
  • Experience building and maintaining a UI library or design system that’s actually used in production
  • Comfortable running user research, creating wireframes, prototyping, and testing ideas quickly
  • Able to work independently as the only designer on the team, while collaborating closely with engineers; explaining design choices and adjusting based on feedback
  • Skilled in tools like Figma, Miro, Sketch, and Storybook; experience in front-end is a nice bonus.
Responsibilities

YOUR ROLE

You’ll be our go-to person for making sure our digital products look and feel just right. One day you might be creating reusable design components that work beautifully on mobile, tablet, and desktop. The next, you’re prototyping a new feature idea and testing it directly with users to see if it truly meets their needs. You don’t wait around for tasks; you ask questions, suggest improvements, and move projects forward. You’ll be deeply involved in product discovery (“What should our product do?”) before anyone starts building, making sure every solution has a clear purpose. And throughout, you’ll balance the technical possibilities with how things will actually be implemented, guiding the design all the way through the feature cycle: from ideation, wireframing, and prototyping to implementation and feedback. We call it We get it done.
It’s your mission to design experiences that are clear, intuitive, and genuinely useful — and to make sure our users love every click, tap, or swipe.

WHAT YOU’LL DO

  • Design user flows using conversational and mobile-first principles, for mobile, tablet, and desktop.
  • Build and maintain a reusable UI library (design system) to ensure consistency and speed up development.
  • Create components that work across devices and are easy for frontend to implement.
  • Run user testing, make prototypes, and validate designs with real feedback.
  • Work with product and engineering from the start to shape features that solve real problems.
  • Guide implementation of your designs, balancing user needs with technical limits.
  • Own features from research to launch; define, design, test, ship, learn.
  • Set design standards for accessibility, handoff, and collaboration in the team.
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