VFX Artist at Virtuos Games
Dublin, County Dublin, Ireland -
Full Time


Start Date

Immediate

Expiry Date

09 May, 25

Salary

0.0

Posted On

09 Feb, 25

Experience

0 year(s) or above

Remote Job

No

Telecommute

No

Sponsor Visa

No

Skills

Good communication skills

Industry

Information Technology/IT

Description

PLAY, GROW AND WIN

To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Black Shamrock is looking for a talented and energetic VFX Artist to be part of our creative team working on ambitious AAA PlayStation 5, Xbox Series X and PC games. This is a full-time position based in our Dublin office which involves working in an international environment.

The ideal candidate will have a great aesthetic eye, strong technical understanding of particle systems, such as Niagara in UE5, and be able to take creative direction from the Art Director and Creative Director.

  • Creating AAA quality VFX that respects the project’s technical and artistic constraints.
  • Creating and optimizing VFX assets and engine implementation.
  • Implement and incorporate feedback from Art Director and other Leads into the project.
  • Develop an understanding of best practices, production pipelines and workflows.
  • Working with TAs to create or enhance shaders capable of pushing your work to the next level.
  • Work with the Design team to enhance the gameplay experience.
  • Maintain balance between quality and performance.
  • Support the Lead Artist and Art Director in any ad hoc tasks and duties.
  • 3+ years of experience in the gaming industry, and as a VFX artist on a AAA project.
  • Solid understanding of CG VFX, both in real-time engines and software rendering.
  • Exceptional aesthetic eye.
  • Ability to work with different disciplines to deliver VFX which follows the art direction whilst also acknowledging and enhancing the game design.
  • Experience creating particle effects in a real time engine such as Niagara.
  • Working knowledge of relevant software. (e.g. Maya, After Effects, UE5, etc.)
  • Working knowledge of Houdini & Embergen are preferred.
  • Superb problem-solving skills, both creative and technical.
  • Experience of different game engines and production pipelines is desirable.
  • Great interpersonal and communication skills.
  • A strong portfolio/showreel.
Responsibilities

Please refer the Job description for details

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