Middle Unreal Engine Automation Developer
at Epam Systems
Desde casa, Río Negro, Argentina -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 29 Nov, 2024 | Not Specified | 01 Sep, 2024 | 2 year(s) or above | Ownership,C++,Powershell,Computer Science,Game Development,B2,Perforce | No | No |
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US Citizen | Student Visa |
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Description:
We are looking for a remote Middle Unreal Engine Automation Developer to join our team.
You will be responsible for developing tools and solutions for repetitive tasks to enhance efficiency and productivity. You will integrate new solutions with existing tools and pipelines, write clean, maintainable, and well-documented code, and debug C++ and C# code in the context of Fortnite and Unreal Engine Automation solutions.
EPAM is a leading global provider of digital platform engineering and development services. We are committed to having a positive impact on our customers, our employees, and our communities. We embrace a dynamic and inclusive culture. Here you will collaborate with multi-national teams, contribute to a myriad of innovative projects that deliver the most creative and cutting-edge solutions, and have an opportunity to continuously learn and grow. No matter where you are located, you will join a dedicated, creative, and diverse community that will help you discover your fullest potential.
REQUIREMENTS
- Bachelor’s degree in Computer Science, Software Engineering, or a related field
- At least 2 years of relevant professional experience
- Tools and Automation development experience in desktop/console gaming environments or similar role
- Experience with Unreal Engine game development and CI/Build systems
- Expert code debugging skills in C++ and C#
- Basic understanding of at least 1 Command Line Interface (Cmd, Powershell, etc)
- Proficiency with version control concepts, ideally experienced using Perforce
- Strong sense of ownership and responsibility
- Excellent communication and collaboration skills
- B2+ English level
Responsibilities:
- Develop tools/solutions for repetitive tasks to improve efficiency and productivity
- Integrate new solutions with existing tools and pipelines
- Write clean, maintainable, and well-documented code
- Develop, maintain, and improve Automation solutions/tools/frameworks for Fortnite and other titles
- Debug C++ and C# code in the context of Fortnite and Unreal Engine Automation solutions
- Integrate tools/Automation solutions to CI Systems and debug them
- Contribute to the overall technical vision of the team
REQUIREMENT SUMMARY
Min:2.0Max:7.0 year(s)
Information Technology/IT
IT Software - System Programming
Software Engineering
Graduate
Computer science software engineering or a related field
Proficient
1
Desde casa, Argentina