System Software Engineer Intern
at NVIDIA
Helsinki, Etelä-Suomi, Finland -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 18 Jan, 2025 | Not Specified | 19 Oct, 2024 | N/A | Good communication skills | No | No |
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Description:
For over two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics. With our invention of the GPU - the engine of modern visual computing - the field has expanded to encompass PC games, movie production, product design, medical diagnosis, scientific research, computer vision, and deep learning. Today, visual computing is becoming increasingly central to how people get along with technology, and there has never been a more exciting time to join our team.
NVIDIA is now in the best position to take mobile visual computing to the next, previously unimagined level with Tegra, NVIDIA’s System-on-Chip (SoC). Tegra is powering a wide range of devices, from our own SHIELD consumer products to data centers and next-generation cars.
To help this work we are looking for a System Software Engineering Intern to tackle increasingly hard problems to control low level SoC functionality related to power, clocks, performance, system initialization and thermal management with a great team.
WHAT WE NEED TO SEE:
- BS or MS degree student in EE/CS/CE
- Strong and proven C/C++ development skills.
- Interest and attitude to work on products that require the highest level of reliability and functional safety.
- Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)
- Able to work in an environment with sophisticated software and hardware designs.
- Excellent written and oral communication skills, good work ethics, high sense of team-work, love to produce quality work and commitment to finish your tasks every single day. You are a self-starter who loves to find creative solutions to exciting problems
Responsibilities:
- Contribute to all phases of product development, from product definition and architecture and design, through implementation, debugging, testing and early customer support.
- Architect, design, and implement features to system control / power management firmware running on applications requiring high levels of reliability and functional safety.
- Specify and implement test cases and test automation.
- Debug hardware and software issues.
- Develop software in pre-silicon phase and take active part in new silicon bring up phase.
- Participate in the collaboration with the architecture and different software and hardware design teams to improve the next generation of NVIDIA System-on-Chips.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Computer Software/Engineering
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Proficient
1
Helsinki, Finland