3D Artist
at Solution SFT
Saint-Laurent, QC, Canada -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 27 Dec, 2024 | Not Specified | 28 Sep, 2024 | N/A | Unreal,Perspectives,Management Skills,Technology,Communication Skills,Learning | No | No |
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Description:
The 3D technical Integrator will have a range of responsibilities from reviewing, maintaining, and updating a variety of synthetic environment (SE) content data sets used within our training ecosystem not limited to the following:
- Review and define new workflow documentation to provide guidance between the 3D model and Computer-Generated Forces (CGF) teams
- Closely interact with the team of engineers to Integrate multiple 3D visual models according to customer requirement in the real time environment
- Extract contract requirements and Publicly sourced data to review final specimen sheet and its alignment to the final product
- Review 3D models generated by the 3D Artists in runtime to ensure the compliance to the CGF specimen expectations
- Reading and interpreting technical documents and illustrations such as 2D and 3D blueprint drawings, photographs, and other types of reference data
- Regularly test visual attributes to ensure models are rendered and tagged correctly using internal software tools and application
- Act as the liaison between several groups to ensure the 3D model meets the requirement expectations
- Coordinate with management to help define a 3D model product
- Work with on site teams to ensure configuration setups are compliant to the project validation requirements
As a 3D technical Integrator, you will work in a cross-functional team with the Product Owner, Designers, Technical Leads and Test Pilots to support our synthetic environment content.
- The role we are offering you:
- Use Agile engineering practices and various software and web development technologies to rapidly develop creative and efficient solutions that enhance the client customer and employee experience
- Collaborate with other team members to craft clear user stories, design tests for prototypes and products, and continuously deliver product enhancements
- Be a change agent & Agile mindset promoter
- Contribute to the collaborative and stimulating work environment
- Be connected to the industry to know tendencies and suggest innovative ideas
REQUIREMENTS
Our ideal candidate has the following skillset:
- Willingness to learn and grow with the team
- Displays an Agile mindset
- Demonstrated ability to work and make decisions unsupervised
- Excellent interpersonal and communication skills
- Strong sense of visual details and perspectives
- Proactive and self-motivated in learning
- Good time-management skills, ability to juggle several tasks at once
- Ability to adapt quickly to changes in technology and to operate in an R&D environment
- Result-oriented, strong planning and organizational skill
- Close attention to detail and a quality mindset
- Strong gaming knowledge, explicitly in Unreal
- Aeronautics knowledge is an asset
Technical Skills and Qualifications
- College or university degree in a related field of 3D design, Animation, Quality assurance; or equivalent technical certification
- Knowledge of 3D design software is a must
- Knowledge of real-time visualization and Content Creation technologies an asset
- Experience working with an Unreal gaming engine
- Good analytical / problem-solving skills related to real-time 3D environments
- Must be able to hold a NATO Secret security clearance
- Must be able to be cleared to work on International Traffic in Arms Regulation (ITAR) regulated projects
- Must be able to be cleared to work on Canadian Controlled Goods Program (CGP) projects
Responsibilities:
- Review and define new workflow documentation to provide guidance between the 3D model and Computer-Generated Forces (CGF) teams
- Closely interact with the team of engineers to Integrate multiple 3D visual models according to customer requirement in the real time environment
- Extract contract requirements and Publicly sourced data to review final specimen sheet and its alignment to the final product
- Review 3D models generated by the 3D Artists in runtime to ensure the compliance to the CGF specimen expectations
- Reading and interpreting technical documents and illustrations such as 2D and 3D blueprint drawings, photographs, and other types of reference data
- Regularly test visual attributes to ensure models are rendered and tagged correctly using internal software tools and application
- Act as the liaison between several groups to ensure the 3D model meets the requirement expectations
- Coordinate with management to help define a 3D model product
- Work with on site teams to ensure configuration setups are compliant to the project validation requirement
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
Software Engineering
Graduate
Design
Proficient
1
Saint-Laurent, QC, Canada