3D Character Artist
at Kevuru Games
Jobba hemifrån, , Sweden -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 27 Oct, 2024 | Not Specified | 29 Jul, 2024 | N/A | Marvelous Designer,3Ds Max,Design Specifications,Concept Art,Substance Designer | No | No |
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Description:
Kevuru Games is a leading European art production and game development studio engaged in creating transformative entertainment projects for clients from all over the world.
- Top 10 world game publishers. We successfully deliver projects for such giants of the gaming industry as Lucasfilm, Epic Games and EA.
- Long-term client partnership. Our average client partnership extends to 3+ years thanks to a deep understanding of the needs of the client and the high quality of work.
- Top 20 world best PC games. Our team contributed to games like Fortnite, Star Wars: Tales from the Galaxy’s Edge and more – you can always take a closer look at our projects.
- 100+ million active gamers. Players around the world enjoy the games developed in partnership with Kevuru Games.
MAIN CORPORATE FACTS ABOUT US:
- 166% employee growth in 2021.
- 350+ talented artists and highly skilled game developers.
- 60% senior specialists, both carefully hunted and lovingly grown from juniors in the company.
- 11 years of experience in the global gaming industry.
All our employees choose what they are interested in doing, and we, in turn, provide them with a smooth, understandable and transparent way of professional development, as well as guarantee them the most comfortable working conditions and perks.
We are looking for a 3D Character Artist.
REQUIREMENTS:
- Experience in creating detailed character models based on concept art, references, and design specifications;
- Strong skills in:– Autodesk Maya or Autodesk 3ds Max or Blender– ZBrush– Substance Painter (Substance Designer will be a plus)– Marvelous Designer
Responsibilities:
- Collaborate with concept artists and designers to understand character concepts and translate them into 3D models;
- Work closely with animators to ensure character models function well with animations;
- Iterate on feedback from art directors, lead artists, and other team members to refine character models;
- Ensure that characters meet technical requirements for various platforms (PC, console, mobile);
- Troubleshoot and solve issues related to character models, such as clipping, deformation, or performance problems;
- Keep up with the latest industry trends, tools, and techniques to continually improve skills and the quality of work;
- Learn and implement new software and tools as required by the project;
- Document the creation process, techniques used, and maintain organized files for easy access and modification;
- Ensure that all assets are correctly named, stored, and versioned within the project’s asset management system.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Animation
Web / Graphic Design / Visualiser
Animation
Graduate
Proficient
1
Jobba hemifrån, Sweden