3D Environment Artist
at Wushu Studios
Liverpool, England, United Kingdom -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 22 Apr, 2025 | Not Specified | 23 Jan, 2025 | N/A | Storytelling,Game Development,Substance Painter,Game Engines,World Building,Constructive Feedback | No | No |
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Description:
As an Environment Artist, with an understanding of the importance of environmental narrative, you will play a pivotal role in shaping immersive and visually stunning game worlds.
Collaborating closely with designers, other artists, and technical teams to bring concepts to life, ensuring that each environment is engaging and believable.
REQUIREMENTS
- Proven experience creating and dressing large scale realistic environments within professional game development.
- Proficient in the use of Substance Painter.
- Strong attention to detail with a good eye for world building and storytelling.
- Strong texturing ability.
- Ability to work autonomously, self-critique work and respond accordingly.
- Ability to supplement a provided brief with your own research and ideas while ensuring delivery of the brief’s core requirements.
- Understanding the necessity of an iterative approach.
- Able to respond positively and proactively to constructive feedback.
- Professional and approachable when communicating with stakeholders.
- Solid understanding of the art creation process and its place within the broader game development pipeline.
- Experience working with source control.
- Willingness to adapt to using various software and engine/s as required.
- Experience using a range of game engines is desirable.
How To Apply:
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Responsibilities:
- Maintaining a very high standard of modelling, texturing and PBR material creation.
- Crafting realistic, natural and hard surface, interior and exterior environments from white box.
- Working closely with other disciplines to ensure environments form believable game worlds.
- Ensure the style is in keeping with the overall art direction.
- Implementing correct file naming and directory structure requirements.
- Conducting research to inform environment development ensuring that created work is representative of real world examples.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Other
Software Engineering
Graduate
Proficient
1
Liverpool, United Kingdom