Animator
at Outpost VFX
Montréal, QC, Canada -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 27 Nov, 2024 | Not Specified | 29 Aug, 2024 | N/A | Maya,Houdini,Props | No | No |
Required Visa Status:
Citizen | GC |
US Citizen | Student Visa |
H1B | CPT |
OPT | H4 Spouse of H1B |
GC Green Card |
Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
Contract – W2 | C2H Independent |
C2H W2 | Contract – Corp 2 Corp |
Contract to Hire – Corp 2 Corp |
Description:
Company Description
We create stunning visual effects for film and episodic projects. The way we work shapes the work we make.
WHAT’S IN IT FOR YOU?
At Outpost you have the chance to make a valuable contribution, not only to the amazing high end episodic and film productions you’ll be working on, but also in developing the positive culture that we want to spread throughout the VFX community.
You will have access to training through online training platforms as well as our own internal learning and development resources. And as a growing team there are always opportunities to progress your career or move into a different area to further your development. We’ll work with you to help you achieve your goals, whatever they may be.
You’ll also get to work alongside the incredibly talented, friendly, and genuine individuals that make up Outpost!
Job Description
KEY SKILLS
- Strong Knowledge of Maya and Houdini
- Thorough understanding of the core animation principles and shot composition.
- Experience in animating characters, vehicles, props, creatures, and cameras.
- High level of experience working on High End Film / Episodic TV VFX.
- Good understanding of a CG Pipeline
Additional Information
Responsibilities:
As an Animator you will be responsible for animating both primary and secondary characters and elements, working efficiently to complete assigned shots to an excellent quality for high end episodic projects and feature films.
You will participate in dailies sessions, offering and receiving constructive feedback, and using your ability to analyse and troubleshoot to solve animation related technical challenges.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Other
Software Engineering
Graduate
Proficient
1
Montréal, QC, Canada