Community Developer [Tom Clancy's The Division 2]
at Ubisoft
Malmö, Skåne län, Sweden -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 31 Jan, 2025 | Not Specified | 02 Nov, 2024 | N/A | Addition,Coordination Skills,Digital Marketing,Google Docs | No | No |
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Description:
Job Description
We are looking for a Community Developer to join us in guiding the community strategy for Tom Clancy’s The Division 2. As a Community Developer, you will provide a solid connection between the gaming community and various internal Ubisoft teams (i.e PR, Business and Development, Customer Support), handling key aspects of communication, and working to improve and expand the game experience.
WHAT YOU’LL BRING
You have a keen interest in gaming communities and are familiar with popular platforms such as Discord, Reddit, and Twitch, among others. You have great communication skills in English and are comfortable in being in front of the camera. You have great organizational skills and are comfortable with defining priorities. You enjoy working and collaborating in an international environment with a global focus where you manage to build good relationships.
In addition, we’re looking for someone aligned with our core values with the following skills and experience:
- Degree in Communication, Marketing, Digital Marketing, or equivalent.
- Professional experience supervising online communities and developing strategic plans e.g. in the video game industry
- Great project coordination skills and are familiar with collaborative tools (i.e Smartsheet, Google Docs, etc.).
Is beneficial if you have:
- Experience with digital marketing and creation of livestreams, podcasts, visual assets or videos.
- Experience with supervising fan sites, communities, or official forums.
- An interest in Live Games and its community
Additional Information
Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
You can also find a summary of the Massive Job Perks here.
Questions? We’re more than happy to answer them! Please contact Elena Popescu
All your application information will be kept confidential according to EEO & GDPR guidelines.
Responsibilities:
- Building and implementing strategies that facilitate and grow the community around the franchise, in collaboration with the brand, development and operations team.
- Developing and maintaining processes and channels to relay needs and opinions expressed by the community, supported with the collaboration with other player experience experts.
- Working in close collaboration with the Community Managers to ensure the deployment of engagement and communication strategies, as well as supporting them in their interactions with the player-base. Setting the editorial line for community-centric communication, and coordinating the production of all written community content, such as articles and patch notes.
- Collaborate closely with the development team to ensure the voice of the players is heard, but also clarify the team’s decisions in a transparent manner.
- Coordinating the production of community assets - in collaboration with the studio content team and development teams - such as static and video assets.
- Establishing performance indicators to regularly evaluate the results and performance of your content and activations.
- Supporting on coordinating studio events, such as player workshops or community events.
- Being a spokesperson for the development team to the community.
- International travel required.Comfortable being on camera and hosting livestreams
Qualifications
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Marketing/Advertising/Sales
Marketing / Advertising / MR / PR
Software Engineering
Graduate
Marketing
Proficient
1
Malmö, Sweden