Community Programme Manager| Xbox Games Studio| Rare
at Microsoft
Atherstone, England, United Kingdom -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 26 Oct, 2024 | Not Specified | 30 Jul, 2024 | N/A | Consideration,Communication Skills,Games,Ethnicity,Regulations,New Opportunities,Microsoft,Ordinances,Color,Citizenship,Incubation | No | No |
Required Visa Status:
Citizen | GC |
US Citizen | Student Visa |
H1B | CPT |
OPT | H4 Spouse of H1B |
GC Green Card |
Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
Contract – W2 | C2H Independent |
C2H W2 | Contract – Corp 2 Corp |
Contract to Hire – Corp 2 Corp |
Description:
Rare is an Xbox Game Studio creating the kind of games the world doesn’t have. Our values – explorers, evolving, together – are fundamental to the games we make and how we make them. Rare offers rewarding and fulfilling careers for exceptional people, supporting you to learn and grow. Our studio is a welcoming campus in the heart of the Midlands, where the majority of our team work in a flexible hybrid work pattern.
KEY ACCOUNTABILITIES:
- Work closely with the Senior Community Manager to manage both day-to-day priorities and overall discursive channel strategy.
- Being an active and approachable Rare presence in the official franchise discursive channels (owned and third-party forums, Discord, Reddit), working with different teams within the studio to ensure our audience is always kept informed, engaged and supported.
- Owning the management of our Insider Programmes, including the editorialising and surfacing of release notes, forum feedback threads and organisation of additional playtests as required.
- Owning the management of the Community Council, including the running and moderating of discussion spaces.
- Running the day-to-day Sea of Thieves Steam community engagement strategy, including ownership of News & Announcements and the Community Hub.
- Running the day-to-day Sea of Thieves PlayStation community engagement strategy, including ownership of Official News on the Game Hub.
- Listening to our community’s feedback on our in-game content and features, collating that feedback and packaging it back to the development teams in a clear and digestible format.
- Working with key stakeholders like User Research and Player Insights to deliver this feedback with context regarding in-game behaviours and actions.
- Working with the wider Community and Communications and Live Ops teams on seamlessly delivering retail releases, including release messaging and release note support when required.
- Managing and maintaining strong relationships with volunteer community moderators to keep our discursive spaces organised, welcoming and a great place for fans to discuss our products.
- Inviting feedback from the community through social channels and forum content, and co-ordinating with internal teams to ensure we’re soliciting feedback around the right focuses.
- Using listening tools to keep a finger on the pulse of the chatter and sentiment around our products, showing proactivity in identifying emerging issues and recognising channel/programme opportunities where they arise.
- Curate and collate user-generated content, sharing the most compelling player stories or assets with the wider team Community team for spotlighting.
- Taking all Community Programme learnings and knowledge to other game teams, and helping build programmes that engage, motivate and inspire our players.
REQUIRED SKILLS AND EXPERIENCE:
- An in-depth understanding of how the game development process works.
- Excellent written communication skills.
- Intimate familiarity with a range of discursive channels, including their moderation, analytical and platform management toolsets.
- Proven experience owning projects from incubation to execution.
- Experience with CMS publishing tools.
- Experience with video and image editing a plus.
- Basic HTML proficiency a plus.
Responsibilities:
ROLE PURPOSE:
Rare is looking for a Community Programme Manager, specialising in discursive channel management, reporting and programme management to join the in-house Community team. Do you love getting involved in game discussion? Are you keen to gather player feedback and watch it make a real difference to game development? Do you think you could be a connection between a major AAA Xbox/PC studio and it’s community, and build out programmes that add valuable depth to that connection? If so, we may have a place for you!
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Other
Other
Graduate
Proficient
1
Atherstone, United Kingdom