CONTRACT - Engineer, DevOps (NTD)

at  Nintendo

Redmond, Washington, USA -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate01 May, 2025Not Specified01 Feb, 2025N/ARuby,Java,Elections,Eligibility,Integration Software,Python,Bash,Maintenance,Scripting Languages,Programming Languages,Communication Skills,Buildbot,Powershell,Windows,Testing,Computer ScienceNoNo
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Description:

NINTENDO TECHNOLOGY DEVELOPMENT

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch ™ system and the Nintendo 3DS ™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System ™ , Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy ™ , Game Boy Advance, Nintendo DS ™ family of systems, Super NES ™ , Nintendo 64 ™ , Nintendo GameCube ™ , Wii ™ and Wii U ™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

SUMMARY OF REQUIREMENTS:

  • Excellent communication skills, both verbal and written
  • Strong problem solving and debugging skills
  • 3+ years with continuous integration software (e.g., TeamCity (preferred), Jenkins, Buildbot)
  • Relevant experience with infrastructure creation & maintenance (VMs, Containers, Cloud-based infrastructure)
  • Fluent in one of the following programming languages: C# (Preferred), Java, Python, or equivalent
  • Experience with one of the following scripting languages: PowerShell, Bash, Ruby, or equivalent
  • Knowledge of Windows and/or Linux configuration
  • Knowledge and understanding of software product development, related tools and testing paradigms
  • Strong understanding of source control (e.g., Git) and branching strategiesDegree in Computer Science, Electrical Engineering, or related field preferred
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Responsibilities:

  • Gather requirements from internal software developers to learn what build or test jobs are needed
  • Design, develop, debug and test continuous integration system build or test jobs based upon requirements
  • Create concise, easy to read documents to facilitate efficient software development
  • Modifies and maintains existing code
  • Produces production-ready code to defined specifications with assistance and review from more senior engineers
  • Debugs own code
  • Supports and/or installs software applications/operating systems for development and server applications
  • Participates in the testing process through test strategy and test plan review, use-case testing, review and analysis
  • Learns how to collaborates with peer groups and other teams across Nintendo


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Computer Software/Engineering

IT Software - QA & Testing

Software Engineering

Graduate

Computer Science, Electrical, Electrical Engineering, Engineering

Proficient

1

Redmond, WA, USA