Creative Marketing Manager

at  G5 Entertainment

Remote, Oregon, USA -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate03 Dec, 2024Not Specified04 Sep, 2024N/ACreative Agency,Advanced,Adobe Photoshop,Reporting,Open Mind,Communication Skills,Motion,Art,Thinking Skills,Pipelines,Production Processes,AppsNoNo
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Description:

G5 Games is a game developer and publisher headquartered in Stockholm, Sweden. We have over 850+ talented professionals worldwide who work remotely in one of our 10 locations. More than 20 years ago, the company became one of the first mobile game developers in the world.
You may know us from hit projects like Sherlock, Hidden City®, Mahjong Journey®, The Secret Society®, the Jewels series, and many others.
We are currently looking for an experienced Creative Marketing Manager to join our team.

What you’ll do:

  • Manage the creative User Acquisition pipeline for a group of titles;
  • Work closely with Creative Producer on a defined strategy;
  • Track creative performs front/back end and analyze data to optimize creative performance and improve KPIs and provide frequent analysis reporting;
  • Create production tickets to produce new videos, banners, playable ads, end cards, and other marketing assets;
  • Test creative assets and iterations, and analyze performance metrics to make informed UA decisions;
  • Conduct competitive analysis including monitoring competitor activity, specifically regarding UA;
  • Help develop, implement and test new creative concepts across various media types;
  • Test game assets and maintain internal best practices guide;
  • Continuously optimize the creative production processes.

Our requirements:

  • 1+ year of creative agency or creating marketing assets experience;
  • Passionate about mobile gaming, apps and the gamedev industry;
  • Strong analytical and critical-thinking skills;
  • Familiar with Adobe Photoshop and/or other Adobe Suite software;
  • Understanding of motion and graphic designers’ main technical possibilities;
  • Knowledge of art and video production processes and pipelines;
  • Excellent verbal and written communication skills;
  • Good organizational skills, detail orientation, reporting and problem-solving skills are crucial;
  • Upper-Intermediate, Advanced a strong plus level of written and verbal English.
  • Knowledge of art production processes and turnaround times is a plus
  • A positive attitude, open mind and willingness to learn.

Working at G5 is about:

  • The opportunity to bring your ideas to life in an international company with a multimillion audience: G5 games are played by 250 million users worldwide.
  • Official employment in one of our locations or remotely under a contract.
  • Assistance with relocation that helps move to one of the countries where the company has offices: Armenia, Georgia, Kazakhstan.
  • Maintaining a work-life balance of employees: remote work and flexible hours, sports reimbursement, and health insurance payment.
  • Charitable activities: you can initiate your own project with the company’s support or participate in G5 Charity events.
  • Opportunities for professional development: access to resources for creating your own projects within R&D, an internal educational platform, and training webinars covering various specialties.
  • Bonus system: project profit bonus for project teams and a performance share program for key employees.
  • Language courses: free English lessons, speaking clubs for all proficiency levels, and free study language of the country of relocation.
  • Entertainment: corporate events and team buildings, master classes for adults and children, webinars with guest speakers, coffee talks, quizzes, and contests.

Please be aware that the email correspondence with G5 Games representatives is conducted via g5.com only.

Responsibilities:

  • Manage the creative User Acquisition pipeline for a group of titles;
  • Work closely with Creative Producer on a defined strategy;
  • Track creative performs front/back end and analyze data to optimize creative performance and improve KPIs and provide frequent analysis reporting;
  • Create production tickets to produce new videos, banners, playable ads, end cards, and other marketing assets;
  • Test creative assets and iterations, and analyze performance metrics to make informed UA decisions;
  • Conduct competitive analysis including monitoring competitor activity, specifically regarding UA;
  • Help develop, implement and test new creative concepts across various media types;
  • Test game assets and maintain internal best practices guide;
  • Continuously optimize the creative production processes


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

Web / Graphic Design / Visualiser

Marketing

Graduate

Proficient

1

Remote, USA