Design Engineer

at  Match Group

Ghent, Vlaanderen, Belgium -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate27 Nov, 2024Not Specified31 Aug, 20242 year(s) or aboveAccessibility,User Centered Design,Quantitative ResearchNoNo
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Description:

PREFERRED QUALIFICATIONS:

  • A portfolio that showcases prototyping projects, including those that explore uncharted territories in the social app space.
  • Experience with sophisticated prototyping tools such as ProtoPie, Framer, or Origami Studio for high-fidelity prototype development.
  • Active participation in the tech community, sharing insights and takeaways related to prototype development and user-centered design.
  • Contributions to developing internal tooling that streamlines the prototyping and design process, improving efficiency for the team.
  • A strong understanding of accessibility and inclusivity standard processes, ensuring your prototypes cater to a diverse user base.
  • An analytical mentality that demonstrates both qualitative and quantitative research to advise design decisions and prototype iterations.
  • Intellectual curiosity that drives continuous learning and exploration of new areas beyond your strengths, contributing to Tinder’s innovative culture.

Responsibilities:

THE ROLE

As a Design Engineer II within the Labs team, you will improve the experience of Tinder by bringing new feature ideas, approaches, and technologies to life through rapid prototyping. We work as a part of a cross-functional team that explores and shapes innovative, exciting ideas into realized concepts. This role requires a deep passion for exploring the pioneering of technology, a love of design, and an ability to strategically navigate sophisticated UX problems with a cross-functional team.

IN THIS ROLE, YOU WILL:

  • Work on projects that explore new experiences in the dating app space.
  • Develop innovative prototypes using Swift, React, and other sophisticated technologies to simulate responsive and intuitive user experiences.
  • Engage in the full lifecycle of prototyping, from concepting with the team, through user testing, balancing fidelity and speed at each phase.
  • Foster a deep understanding of user needs through iterative design and rapid prototyping, ensuring prototypes meet practical and innovative standards.
  • Use systems thinking to ensure prototypes are scalable and seamlessly integrate with existing Tinder features.
  • Collaborate cross-functionally, communicating prototype goals and design rationale to Product, Design, Research, Analytics, and Engineering teams.
  • Serve as a bridge between Design and Engineering, by exploring the limits of “what’s possible.”
  • Continuously explore and integrate new technologies and design trends into prototype development.
  • Take full ownership, demonstrating leadership in setting high standards for collaboration, innovation, and user-centered design within the team.
  • Share progress using tools like JIRA and Monday.com, ensuring transparent communication and effective agile project management.


REQUIREMENT SUMMARY

Min:2.0Max:7.0 year(s)

Information Technology/IT

Engineering Design / R&D

Information Technology

Graduate

Proficient

1

Ghent, Belgium