Design Engineer
at Match Group
Ghent, Vlaanderen, Belgium -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 27 Nov, 2024 | Not Specified | 31 Aug, 2024 | 2 year(s) or above | Accessibility,User Centered Design,Quantitative Research | No | No |
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Description:
PREFERRED QUALIFICATIONS:
- A portfolio that showcases prototyping projects, including those that explore uncharted territories in the social app space.
- Experience with sophisticated prototyping tools such as ProtoPie, Framer, or Origami Studio for high-fidelity prototype development.
- Active participation in the tech community, sharing insights and takeaways related to prototype development and user-centered design.
- Contributions to developing internal tooling that streamlines the prototyping and design process, improving efficiency for the team.
- A strong understanding of accessibility and inclusivity standard processes, ensuring your prototypes cater to a diverse user base.
- An analytical mentality that demonstrates both qualitative and quantitative research to advise design decisions and prototype iterations.
- Intellectual curiosity that drives continuous learning and exploration of new areas beyond your strengths, contributing to Tinder’s innovative culture.
Responsibilities:
THE ROLE
As a Design Engineer II within the Labs team, you will improve the experience of Tinder by bringing new feature ideas, approaches, and technologies to life through rapid prototyping. We work as a part of a cross-functional team that explores and shapes innovative, exciting ideas into realized concepts. This role requires a deep passion for exploring the pioneering of technology, a love of design, and an ability to strategically navigate sophisticated UX problems with a cross-functional team.
IN THIS ROLE, YOU WILL:
- Work on projects that explore new experiences in the dating app space.
- Develop innovative prototypes using Swift, React, and other sophisticated technologies to simulate responsive and intuitive user experiences.
- Engage in the full lifecycle of prototyping, from concepting with the team, through user testing, balancing fidelity and speed at each phase.
- Foster a deep understanding of user needs through iterative design and rapid prototyping, ensuring prototypes meet practical and innovative standards.
- Use systems thinking to ensure prototypes are scalable and seamlessly integrate with existing Tinder features.
- Collaborate cross-functionally, communicating prototype goals and design rationale to Product, Design, Research, Analytics, and Engineering teams.
- Serve as a bridge between Design and Engineering, by exploring the limits of “what’s possible.”
- Continuously explore and integrate new technologies and design trends into prototype development.
- Take full ownership, demonstrating leadership in setting high standards for collaboration, innovation, and user-centered design within the team.
- Share progress using tools like JIRA and Monday.com, ensuring transparent communication and effective agile project management.
REQUIREMENT SUMMARY
Min:2.0Max:7.0 year(s)
Information Technology/IT
Engineering Design / R&D
Information Technology
Graduate
Proficient
1
Ghent, Belgium