Design Lead RD (f/m/d)

at  AppLike GmbH

Hamburg, Hamburg, Germany -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate14 Nov, 2024Not Specified16 Aug, 2024N/AGood communication skillsNoNo
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Description:

At Sunday, we are actively expanding our focus from hyper-casual games to also encompass hybrid and casual gaming sectors. This strategic evolution reflects our commitment to reaching a broader audience and offering more in-depth, engaging player experiences. A key goal in this expansion is to enhance the Lifetime Value (LTV) of our games, ensuring we not only capture but also retain player interest over longer periods. As a Lead Game Designer, you will play a pivotal role in this exciting phase of growth and innovation.

Responsibilities:

  • Hands-on game design expert driving decisions with an in-depth knowledge of F2P game design, economy balancing, and monetization.
  • Someone to Lead, mentor, and expand the Game Design and (temporary) the UI/UX teams, ensuring alignment with each game’s vision and the company’s broader goals.
  • Guide and oversee the game design process, from ideation to live implementation, ensuring that existing Game Designers are supported in effectively designing and documenting game ideas and features.
  • Creating templates and maintaining a consistent documentation structure.
  • Understanding the entire game development process and being able to fine-tune and establish cross-departmental workflows to enhance our procedures.
  • Foster a culture of continuous improvement in game design practices in strong collaboration with Product Management.
  • Work with the Product team to prepare or revise long-term vision documents for individual games.
  • Leverage data-driven insights to enhance and innovate features across all games in the portfolio, aiming to maximize player engagement and monetization effectively.
  • Define and implement a clear, cohesive design pipeline for live games.
  • Analyze performance metrics to continuously refine game balancing, pacing, and overall feel.
  • Stay abreast of market trends to keep our games competitive and innovative.
  • Recruit and evaluate new game design talent, ensuring a skilled and cohesive team dynamic.
  • Actively engage in the creation and development of new game prototypes, providing strategic design guidance to ensure alignment with our future game development and innovation goals.


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

Web / Graphic Design / Visualiser

Information Technology

Graduate

Proficient

1

Hamburg, Germany