Emulation Engineer

at  Apple

London, England, United Kingdom -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate16 Nov, 2024Not Specified18 Aug, 2024N/APython,C++,C,Functionality,Emulation,International Travel,New FeaturesNoNo
Add to Wishlist Apply All Jobs
Required Visa Status:
CitizenGC
US CitizenStudent Visa
H1BCPT
OPTH4 Spouse of H1B
GC Green Card
Employment Type:
Full TimePart Time
PermanentIndependent - 1099
Contract – W2C2H Independent
C2H W2Contract – Corp 2 Corp
Contract to Hire – Corp 2 Corp

Description:

SUMMARY

Posted: 14 Aug 2024
Role Number:200378869
Apple’s GPU Hardware Tech team are responsible for the outstanding graphics in Apple’s chips which power everything from Apple Watch and Apple TV to iPhone and iPad. We have unique career opportunities for grads interested in applying their hardware and software knowledge towards developing Apple’s cutting-edge GPUs. We’re looking for those with talent and ambition to innovate the way we design graphics processors, to provide the next technological leap and improve customer experiences in areas like real-time graphics, VR/AR, parallel computing and deep learning, and welcome you to work among the industry’s best. In this role you will be responsible for building emulation models, running and debugging test cases, resolving environment issues, and driving emulation and acceleration capabilities for pre- and post- silicon validation.

DESCRIPTION

In this role you will work with other emulation team members, as well as other verification, design and software teams, to deliver emulation capabilities for Apple’s GPU designs in order to provide verification of functionality, performance and power characteristics. You will assist in the development of automation infrastructure and work with emulation vendors to ensure the most efficient use of emulations resources. As Apple’s GPU designs grow and evolve you will develop emulation based verification IP to validate new features and enable cutting edge methodologies for HW/SW co-verification.

  • General RTL verification skills
  • Knowledge of SystemVerilog RTL design/Test Bench
  • Ability to debug design issues from waveforms
  • Programming skills with Python, C, C++
  • Understanding of emulation build, run and debug flows
  • Knowledge of emulation transactors is desirable
  • Understanding of GPU architecture and micro-architecture is desirableGraphics and graphics programming knowledge is desirable

-

PREFERRED QUALIFICATIONS

Some international travel will be required
-

EDUCATION & EXPERIENCE

BSc/MSc/BEng/MEng in related field

Responsibilities:

  • General RTL verification skills
  • Knowledge of SystemVerilog RTL design/Test Bench
  • Ability to debug design issues from waveforms
  • Programming skills with Python, C, C++
  • Understanding of emulation build, run and debug flows
  • Knowledge of emulation transactors is desirable
  • Understanding of GPU architecture and micro-architecture is desirableGraphics and graphics programming knowledge is desirabl


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Proficient

1

London, United Kingdom