Engine Programmer - BR
at Keen Software House
Brno, Jihovýchod, Czech -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 22 Nov, 2024 | Not Specified | 22 Aug, 2024 | N/A | Time Management | No | No |
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OPT | H4 Spouse of H1B |
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Employment Type:
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Permanent | Independent - 1099 |
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Contract to Hire – Corp 2 Corp |
Description:
WE ARE LOOKING FOR TOP TALENT
We are searching for a highly skilled senior Engine Programmer. You would be developing state-of-the-art systems for the new generation of the VRAGE engine being developed for a yet unannounced project. This new generation of VRAGE has been redesigned from scratch to be highly parallelized, data oriented, featuring a next generation voxel system, GPU driven pipeline and raytracing. You’ll be a part of the VRAGE team, working closely with the Game programmers and Designers to help them achieve the creative vision for our games.
This position is based in Prague, Czech Republic, where our company’s headquarters is located. However, you can work remotely with us from anywhere.
We are always looking for new colleagues who seek technical and artistic excellence and who like to push their limits.
REQUIREMENTS:
- Skilled and experienced programmer (5+ years)
- Proficient with Windows development
- Very good knowledge and experience with C#
- Ability to apply results from low level performance and memory profiling
- Intermediate English
- Responsible, well organized, good time management
- Friendly, curious, creative
- Don´t be a C-player: What is the difference between an A-player and a B-player in the context of recruiting
How To Apply:
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Responsibilities:
- Developing VRAGE engine – optimizing, implementing new features or whole systems
- Mentoring less experienced team members
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Proficient
1
Brno, Czech