Engine Programmer, Platform
at Supercell
Helsinki, Etelä-Suomi, Finland -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 02 Jan, 2025 | Not Specified | 04 Oct, 2024 | N/A | Android,C++ | No | No |
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Description:
We are looking for an experienced platform programmer for our internal engine team. The engine team is a small and independent team that maintains our internal tech stack, and works seamlessly with our game teams to revolutionize the way we develop games at Supercell. You will be focused primarily on our multi-platform engine and tooling. You will be expected to iterate and integrate platform specific improvements to the engine working alongside coders from game teams, as well as other core technical teams.
We’re looking for someone like you, who ideally has experience, and knowledge acquired from the gaming industry. Whether you have broad experience developing for different platforms, or are a specialist in a single platform - we want to hear from you. To be successful in this role, you will need to be a proactive programmer who works directly with game teams to deliver world-class mobile games.
If this sounds like you and you’re interested in finding out if Supercell would be a great fit for you - hit that apply button.
REQUIREMENTS
- Strong, professional experience using C++
- Experience in Android or iOS development
- Ability to quickly get up to speed with existing code, across multiple codebases and projects
- Ability to communicate with technical and non-technical people
- Driven, focused and willing to see projects through delivery
- A true desire to help others produce their best work
Responsibilities:
- Maintaining, improving and developing engine’s integration into platforms including Android, iOS, macOS and Windows
- Working closely with game team coders and designers to identify workflow issues before planning and iterating on tools and technical improvements
- Identifying and implementing improvements to game engine and other core tech code bases used by live and upcoming games, targeting multiple mobile platforms
- Maintaining existing engine and shared codebases used across multiple live products
- Engage with the wider development team here at Supercell to help shape the future of our tech
- Working closely with platform stakeholders and partners such as Apple and Google
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Proficient
1
Helsinki, Finland