Freelancer - 2D Concept Artist (f/m/d)

at  Outscal Technologies

Berlin, Berlin, Germany -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate15 Feb, 2025Not Specified17 Nov, 2024N/ACollaboration,Workshops,Photoshop,English,Laptops,Conferences,Learning,Design Principles,Design Tools,It,Ethnicity,Video Games,Phones,Health,Mobile Game Development,Art,Adobe Photoshop,Production Experience,GamesNoNo
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Description:

TAKE QUIZ NOW

We are Kolibri Games - a mobile games developer from Berlin. We believe that with the best people, we can make games that players will enjoy for years to come.
Our games have defined the idle genre, and bring enjoyment to hundreds of millions of players all around the world. This is possible due to the talented people who make us who we are. ‘Kolibris’, as we call ourselves, are on a mission to continue making great games and we’re looking for new talent to join our team. We strive to offer you a fair recruitment process and a great candidate experience, as well as a friendly environment to work in, with plenty of opportunities to learn and grow.
Freelancer - 2D Concept Artist (f/m/d)

REQUIREMENTS

  • 2-5 years of production experience in mobile game development.
  • Proficiency in Adobe Photoshop and other relevant design tools.
  • Strong understanding of art and visual design principles with attention to detail and a problem-solving mindset.
  • Effective communicator and team player who values collaboration.
  • Passion for video games and staying updated on industry trends.
  • Portfolio of work demonstrating artistic skill and style versatility.
    Kolibri Games is an equal opportunity employer. We come from 40 different countries and many different backgrounds. We celebrate diversity and we are committed to creating an inclusive environment for all employees, regardless of their age, gender identity, sexual orientation, ethnicity, religion, physical appearance or disability.
    We are an international studio, so don’t forget to send in your application in English. Although it is not mandatory, we always appreciate a cover letter stating your motivation to join us.
    We look forward to hearing from you!
    Your Benefits – We’re game to support you
    Competitive Salary - We believe that top performers should receive top payment
    Learning Budget - We believe in learning. A generous personal learning budget to spend on learning and development, including books, workshops and attending conferences. We also offer in-house training such as coding and German classes
    Flexible Working Hours and Home Office – We believe in a good work-life balance
    Equipment - State-of-the-art technical equipment, including laptops and phones, which may also be used in your free time
    Health and Fitness - We pay a contribution towards a monthly gym membership or a fitness activity
    Relocation - Relocation support to help you move to Berlin
    Pension - Opportunity to save for your pension tax-free
    Bonus Level – We love to have a good time, too
    Food and Drinks - Fresh fruits to keep you healthy and fresh coffee to keep you alert. We also have a fully stocked fridge with Smoothies, Coke, Club Mate, beer etc
    Parties and Team Events - Apart from our regular parties, BBQs and movie nights we also have a team event budget you can use to buy games or sports equipment to make working here even more fun
    Company Holidays - Every year we go on an amazing company holiday to relax and bond as a team
    Friday Celebrations - Company-provided dinner and drinks on Friday afternoons
    View Full Job Description

Responsibilities:

8 SKILLS REQUIRED FOR THIS ROLE

Boost these skills to join the top 1% applicants for this job
Adobe Photoshop
Photoshop

RESPONSIBILITIES

  • Produce visually compelling concept art for characters, environments, props, and game assets in a timely manner.
  • Adapt to a variety of visual styles while maintaining high-quality standards across diverse themes and projects.
  • Collaborate with the art director, 3D artists, and designers to ensure alignment with the creative vision and iterate based on feedback.
  • Balance speed and quality by prioritizing essential design elements, and streamlining intricate details when necessary.
  • Contribute fresh ideas and creative solutions to elevate the quality of our games.
  • Participate in visual critiques and brainstorming sessions to improve and expand upon the artistic vision.
  • Research industry standards and experiment with new techniques and workflows to improve processes.


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

Web / Graphic Design / Visualiser

Illustration

Graduate

Proficient

1

Berlin, Germany