Game Designer (Unreal Engine)

at  RocketWerkz Studios Ltd

Auckland City, Auckland, New Zealand -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate04 Oct, 2024Not Specified04 Jul, 2024N/AGood communication skillsNoNo
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Description:

RocketWerkz is an ambitious video games studio based on Auckland’s waterfront in New Zealand. Founded by Dean Hall, creator of hit survival game DayZ, we are independently-run but have the backing of one of the world’s largest games companies. Our two major games currently out on Steam are Icarus and Stationeers, with several other projects in development.
We are looking an experienced Game Designer to design and add new missions, items, creatures and content to Icarus, a complex systems-driven sandbox open-world PC survival game. You’ll have to understand game balance, quest logic and lore while creating an enjoyable player experience. You’ll be hands-on in Unreal Engine 4.23 and active in the player community.

Responsibilities:

  • Design and document items, creature, talents and missions
  • Script missions using Unreal Engine Blueprints
  • Implement and test these features in Unreal Engine 4.23
  • Balance the game economy and difficulty curve based on playtesting experience
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Ensure player progress is rewarding, exciting, fair and satisfying

  • Constantly seek player feedback and interpret it wisely with action-oriented recommendations
  • Communicate how game features and constraints create particular player experiences


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Other

Graduate

Proficient

1

Auckland City, Auckland, New Zealand