Généraliste (Focus en Éclairage)/ Generalist (Lighting Focus)

at  Scanline VFX

Montréal, QC, Canada -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate25 Apr, 2025Not Specified26 Jan, 20252 year(s) or aboveShaders,3Ds Max,Houdini,NukeNoNo
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Description:

Nous recherchons un artiste généraliste talentueux et polyvalent, fortement axé sur l’éclairage, pour rejoindre notre équipe. Le candidat idéal aura de l’expérience dans la production d’effets visuels, avec une maîtrise de 3ds Max et un bonus s’il a de l’expérience avec Houdini. La connaissance de VRay en tant que moteur de rendu est hautement souhaitable. Si vous avez une passion pour l’éclairage, les environnements et le travail avec les shaders, nous voulons vous entendre.

QUALIFICATIONS

  • Au moins 2 ans d’expérience dans le secteur des effets visuels
  • Maîtrise de 3ds Max, avec une solide compréhension des principes et des techniques d’éclairage
  • Une connaissance des logiciels de composition tels que Nuke est hautement souhaitable
  • Bonne compréhension des environnements CG et des shaders
  • Excellentes compétences en communication et en travail d’équipe
  • Capacité à travailler efficacement dans des délais serrés sans compromettre la qualité
  • Connaissance de Houdini est un plus
  • Expérience avec VRay comme moteur de rendu
    We are seeking a talented and versatile Generalist Artist with a strong focus on lighting to join our team. The ideal candidate will have experience in visual effects production, with proficiency in 3ds Max and a bonus if experienced with Houdini. Knowledge of VRay as a render engine is highly desirable. If you have a passion for lighting, environments and working with shaders, we want to hear from you.

QUALIFICATIONS

  • Minimum 2 years of experience in the VFX industry
  • Proficiency in 3ds Max, with a strong understanding of lighting principles and techniques
  • Familiarity with compositing software such as Nuke is highly desirable
  • Strong understanding of CG environments and shaders
  • Excellent communication and teamwork skills
  • Ability to work efficiently under tight deadlines without compromising quality
  • Knowledge of Houdini is a plus
  • Experience with VRay as a render engine

ABOUT US

Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.
We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Responsibilities:

  • Collaborate with the creative team to understand project requirements and artistic vision
  • Create and implement high-quality lighting setups that enhance the mood, atmosphere, and realism of CG scenes
  • Solid understanding of lighting principles, color theory, and composition
  • Work with 3D assets, textures, and shaders to achieve realistic and visually compelling lighting effects
  • Optimize lighting setups for rendering efficiency without compromising quality
  • Maintain consistency in lighting quality and style across shots and sequences
  • Work closely with other artists to integrate CG elements seamlessly into live-action footage
  • Troubleshoot and problem-solve lighting issues to achieve desired visual effects


REQUIREMENT SUMMARY

Min:2.0Max:7.0 year(s)

Animation

IT Software - Other

Animation

Graduate

Proficient

1

Montréal, QC, Canada