GPU Developer Technology Engineer, ML Technologies Integration
at Advanced Micro Devices Inc
Warszawa, mazowieckie, Poland -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 27 Oct, 2024 | Not Specified | 29 Jul, 2024 | N/A | Data Structures,Design Patterns,Software,Game Engine,Windows,Development Tools | No | No |
Required Visa Status:
Citizen | GC |
US Citizen | Student Visa |
H1B | CPT |
OPT | H4 Spouse of H1B |
GC Green Card |
Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
Contract – W2 | C2H Independent |
C2H W2 | Contract – Corp 2 Corp |
Contract to Hire – Corp 2 Corp |
Description:
PREFERRED EXPERIENCE:
- Minimum 2 years of full-time (post grad) experience efficiently creating C/C++ game code for Windows and knows all about data structures, design patterns, language features, standard libraries and writing easy-to-understand code
- Has practical hands-on experience with DirectX-class development tools and techniques for Windows
- Has strong graphics code optimization skills, in particular shader code optimizations
- Understands that requirements are rarely perfect and is willing to extract the spirit of the requirement to make the system or software better
- Has excellent written and verbal English skills
- Is willing occasionally to travel domestically and internationally
The following experiences are optional but highly desired:
- GCN / RDNA graphics or game console architecture experience.
- Experience with DirectX 12 and/or Vulkan graphics APIs.
- Game engine or game rendering framework experience.
- Machine Learning background.
Responsibilities:
WHAT YOU DO AT AMD CHANGES EVERYTHING
We care deeply about transforming lives with AMD technology to enrich our industry, our communities, and the world. Our mission is to build great products that accelerate next-generation computing experiences – the building blocks for the data center, artificial intelligence, PCs, gaming and embedded. Underpinning our mission is the AMD culture. We push the limits of innovation to solve the world’s most important challenges. We strive for execution excellence while being direct, humble, collaborative, and inclusive of diverse perspectives.
AMD together we advance_
Responsibilities:
THE ROLE:
The AMD Productization team works closely with external games software developers and publishers to create some of the best games on the planet. We help them to fully exploit the technical capabilities of AMD’s hardware products. Our aim is to raise the standards for gaming graphics and performance. We do everything in our power to make the user understand why they were right to buy AMD.
KEY RESPONSIBILITIES:
- Work with the external game development partners to integrate AMD gaming technologies into their titles
- Analyze, Understand and Debug hard to find problems in complex game engines.
- Use low level graphics APIs to write efficient shaders.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Computer Software/Engineering
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Computer Science, Electrical, Electrical Engineering, Engineering
Proficient
1
Warszawa, mazowieckie, Poland