Graduate Modelling and Simulation Engineer
at BAE Systems
Filton, England, United Kingdom -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 30 Nov, 2024 | GBP 34000 Annual | 03 Sep, 2024 | N/A | Addition,Virtual Reality,Computer Science,Community Engagement,Mathematics,Sponsorship,Computer Graphics,Community Projects,Career Development,Game Development,Development Programs,Physics | No | No |
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Description:
DESCRIPTION
Job Title Graduate Air Modelling & Simulation Engineer
Location Filton (Bristol)
Start Date 7th April 2025
BAE Systems do offer a range of hybrid and flexible working arrangements, however it is expected on our Graduate Programme you will be required to attend your site 3-4 days per week. Please note, this may be subject to change in line with the needs of the business. The hybrid working arrangements including which days you are required to work on site/remotely will be outlined by your line manager.
Salary £34,000 & £2,000 Welcome Bonus
Here at BAE Systems Air, we have a long and proud heritage in the development, manufacture, upgrade and support of world-leading combat and fast jet trainer aircraft.
Today, we operate across the globe, in multiple markets to support our customers – wherever, whenever and whatever their challenges may be. We support them across the whole life cycle of the air sector – from design, development and production, through to provision of aircraft, training, support and maintenance.
SKILLS
As a minimum requirement you’ll need to have obtained, or be predicted to obtain, a 2.2 in your Bachelor’s or Master’s degree in Aeronautical Engineering, Mechanical Engineering, Physics, Mathematics, Computer Science, Game Development (including Augmented and Virtual Reality), Computer Graphics (Warton based roles) or other STEM subjects with modelling and simulation related modules.
Opportunities for Growth and Development: We encourage employees to explore projects beyond their primary responsibilities, providing them with diverse experiences. With a wide range of products and a multinational presence, there are ample opportunities for employees to engage in various projects and initiatives.
Community Involvement: In addition to professional development BAE Systems value community engagement. Employees are encouraged to participate in community projects, STEM initiatives, and employee resource groups, offering valuable learning experiences outside of their regular roles.
Retention and Career Development: Recognizing the importance of retaining talented individuals, we offer sponsorship, career development support, and high-potential development programs. These initiatives aim to help employees plan their careers effectively and provide opportunities for accelerated development for those who demonstrate aspiration, ability, and performance.
QUALIFICATION REQUIREMENTS
Aeronautical Engineering, Mechanical Engineering, Physics, Mathematics, Computer Science, Game Development (including Augmented and Virtual Reality), Computer Graphics (Warton based roles) or other STEM subjects with modelling and simulation related modules.
Responsibilities:
WHAT YOU WILL BE DOING
This engineering role is for the Modelling & Simulation discipline which is one of the more specialist areas. Modelling & Simulation has applications throughout the whole engineering lifecycle. In the placement you will be expected to be involved in a number of areas in order to develop a broad understanding of the products and services we are involved with. It covers the entire BAE Systems product range spanning air, sea and land domains, although this role has a particular focus on air platforms within the Air Sector business.
DUTIES AND RESPONSIBILITIES
- Prototyping and evaluating early design concepts
- Producing realistic models of how systems perform within their environment
- Developing complex networked simulations to support front-line training activities.
- Preparing/improving computational fluid dynamics and electromagnetics software toolsets
- Validation and documentation of toolsets
- Developing new prototype Virtual Reality or Artificial Intelligence based demonstrators to improve product usability or design etc.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Mechanical or Industrial Engineering
Engineering Design / R&D
Mechanical Engineering
Graduate
Computer Science, Mechanical Engineering, Engineering, Mathematics, STEM
Proficient
1
Filton, United Kingdom