Hard Surface Outsource Lead

at  Epic Games

Vancouver, BC, Canada -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate25 Dec, 2024USD 153996 Annual28 Sep, 2024N/AGood communication skillsNoNo
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Description:

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

WHAT WE DO

Push your artistic talent to the limit on a team of world-class environment, character, and concept artists who strive to innovate and inspire.

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Responsibilities:

WHAT YOU’LL DO

Epic Games is searching for an experienced Hard Surface (HS) Outsource Lead to support and supervise creative content provided by outsource partners. Working alongside other HS Outsource Leads, and reporting to the HS Cosmetics Lead, the outsource lead will provide front-line creative feedback for work submitted for Epic review.

IN THIS ROLE, YOU WILL

  • Provide OS partners with clear and accurate briefs for assets and then guide them through the whole process of creating and implementing these
  • Clearly communicate modeling and paint feedback to the outsource partner, and ensure those creative notes and goals are met; inform leadership in the event that isn’t happening
  • Tune assets in-engine to meet all aesthetic and functional requirements
  • Collaborate with internal teams to ensure outsourced assets are ingested into the pipeline and engine correctly
  • Bug support, triage, and resolution for any art assets that have been created by the outsourcing team


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

Software Engineering

Graduate

Proficient

1

Vancouver, BC, Canada