Junior Software Engineer, Games
at Arkadium
Remoto, Sicilia, Portugal -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 29 Jan, 2025 | Not Specified | 31 Oct, 2024 | N/A | Webpack,Communication Skills,Adobe Animate,Web Technologies,Npm,Casual Games,Game Engines,Web Games,Computer Science,Data Structures,Typescript,Unity,Javascript,Unreal,Game Architecture,English | No | No |
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Citizen | GC |
US Citizen | Student Visa |
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OPT | H4 Spouse of H1B |
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Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
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Description:
At Arkadium our purpose is to have fun while creating fun - and that’s exactly what we’ve been doing for 20 years. We’re the creators behind the world’s most-played games. From the Solitaire that came on your Windows machine, to hundreds of other games you’ve come to know and love - you can find our games on Arkadium.com, iOS, Android, and lots of other big sites worldwide.
As a proud Evergreen business our values of Fierce Drive, Positive Energy and Living Full Lives are the driving force behind how we run and the choices we make.
We’re privately held (aka stable and reasonable about growth), founder-led (aka passionate about our craft) and we consistently rank as a “Best Place to Work” (aka not your typical games company).
We’ve been recognised by “Happiness Works 2023/2024” in Portugal, “Crain’s Best Places to Work 2022” and “Great Place to Work 2022/2023” in New York!
Interested in becoming an Arkadian? We’d love to hear from you!
REQUIREMENTS
- A bachelor’s degree in computer science and +1 year of experience programming web games.
- Experience working with these modern web technologies:
- JavaScript or TypeScript
- HTML5, Canvas, and WebGL
- Webpack
- Node and NPM
- Strong knowledge of programming fundamentals, Data Structures, OOP, game architecture, and math.
- Strong verbal and written communication skills, as role is expected to communicate with external developers.
- A passion for casual games and an analytical mind to understand what makes them successful.
- Proficiency in English.
- Experience in Pixijs, C#, Game Engines ( such as Unity, GoDot, Unreal), and Adobe Animate are a plus.
Responsibilities:
- Support our growing library of 100+ games on web, mobile, and PC with brand new features and content.
- Work with a cross-functional team to analyze, develop, and deliver game updates to keep the games engaging and fresh for our fans.
- Dive into existing codebases to optimize performance, refactor code, integrate third-party libraries, and address user feedback.
- Be an expert on web technology standards and trends, and actively employ best practices to the codebase
- Architect and write scalable/modular code that will be easily maintained for years.
- Work with 3rd party developers to help them integrate their games into our game platform, ensuring a smooth and cohesive experience for all parties involved.
- Tackle a variety of projects using different frameworks and technologies, with a strong focus on quickly identifying and resolving bugs. We’re looking for someone dynamic, with the versatility to handle diverse coding environments with ease.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Computer science and +1 year of experience programming web games
Proficient
1
Remoto, Portugal