Lead Game Designer (m/ f/ d) - 5798
at Bigpoint GmbH
20097 Hamburg, Hammerbrook, Germany -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 17 Dec, 2024 | Not Specified | 21 Sep, 2024 | N/A | Presentation Skills,Leadership Skills,Game Design,Creative Skills,Programming Languages,C++,Strategic Thinking,Technical Proficiency,Game Engines,Unity,Project Delivery,Unreal Engine,Game Mechanics,Computer Science | No | No |
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US Citizen | Student Visa |
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Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
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Description:
REQUIREMENTS
- Educational Background: Bachelor’s or Master’s degree in Game Design, Computer Science, or a related field.
- Proven Experience: 5+ years of experience in game design, with a strong focus on online-, mobile- and multiplayer games.
- Leadership Skills: Demonstrated ability to lead and inspire a small design team, with a track record of successful project delivery.
- Creative Vision: Exceptional creative skills with a deep understanding of game mechanics, player behavior, and industry trends.
- Technical Proficiency: Strong knowledge of game engines like Unity or Unreal Engine and familiarity with programming languages such as C++ or C#.
- Communication Excellence: Outstanding communication and presentation skills, with the ability to convey complex ideas to both creative and non-creative stakeholders.
- Strategic Thinking: Experience in aligning game design with business objectives and player expectations.
ABOUT US
With over 410 million registered players and over 50 games, Bigpoint is one of the leading developers and publishers of free to play games in the world. Being part of the Yoozoo group, we believe that everybody should be able to play great games and, with an uncompromising focus on quality, strive to push the boundaries of gaming, exceeding our players expectations with fun, accessible and innovative content
Responsibilities:
- Vision-Keeping: Define, maintain, and communicate the creative vision for our games, ensuring it aligns with our strategic goals and resonates with our player base.
- Design Team Leadership: Lead and mentor a small team of game designers, fostering creativity and collaboration to achieve high-quality results.
- Cross-Functional Collaboration: Act as the key liaison between the design team and other departments, including programming, graphic design, and marketing, to ensure seamless integration of all game elements.
- Stakeholder Presentations: Prepare and present game concepts, progress updates, and design strategies to upper management, articulating the vision and rationale behind design decisions.
- Game Concept Development: Develop and refine game mechanics, systems, and features that enhance player engagement and satisfaction.
- Review Policy: Ensure the quality, consistency, and innovation of game design across all features, from concept through to final release.
- Data-Driven Improvements: Analyze game performance metrics and player feedback to inform ongoing improvements and updates.
- Project Oversight: Oversee the design aspects of the development process, ensuring timelines and budgets are met while maintaining the creative integrity of the product.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Graphic Design/Web Design
Web / Graphic Design / Visualiser
Web Development
Graduate
Computer Science, Design
Proficient
1
20097 Hamburg, Germany