Lead Unity Developer

at  Rocket Science Group

Cardiff, Wales, United Kingdom -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate17 Dec, 2024Not Specified19 Sep, 2024N/AGood communication skillsNoNo
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Description:

PLEASE NOTE THAT THIS IS A HYBRID POSITION WITH A MIXTURE OF IN-OFFICE AND HOME-BASED WORKING.

Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we’re unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.
But Atomic Theory is also more than just a studio; for us, it’s a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We’re dedicated to aiding studios and publishers in navigating the toughest challenges across today’s game development landscape - and with offices in Albany, NY; Austin, TX; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale.

How To Apply:

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Responsibilities:

ABOUT THE ROLE:

We are looking for a talented and experienced Lead Unity Engineer to join our team. In this role, you will be a key contributor to a popular video game. You will work closely with an established team of engineers to plan, implement, and deliver updates, features, and bug fixes. As a Lead Unity Engineer, you will champion excellent engineering practices, drive technical excellence, and contribute to the overall success of our projects. While people management experience is a plus, it is not a requirement for this role.

WHAT YOU’LL DO:

  • Technical Leadership: Provide technical guidance and direction to the engineering team, ensuring high-quality code and adherence to best practices.
  • Feature Development: Design, implement, and optimise new features and gameplay mechanics using Unity and C#.
  • Maintenance and Improvement: Address and resolve bugs, performance issues, and other technical challenges to maintain and enhance the game’s quality.
  • Planning: Participate in planning meetings, contribute to project timelines, and help prioritise tasks to meet deadlines effectively.
  • Code Review: Conduct code reviews, provide constructive feedback, and ensure coding standards and practices are followed.


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Proficient

1

Cardiff, United Kingdom