Lead Unity Engineer

at  Subvrsive

Austin, Texas, USA -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate04 May, 2025Not Specified04 Feb, 2025N/ADesign Patterns,Object Oriented Programming,UnityNoNo
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Description:

Subvrsive is an immersive innovation studio at the forefront of emerging technologies, such as Mixed Reality (MR), Augmented Reality (AR), Virtual Reality (VR), Artificial Intelligence (AI), and more. Founded in 2015, the Austin-based studio has rapidly evolved into a trusted partner for leading global brands and agencies, delivering cutting-edge solutions that drive engagement, innovation, and measurable results.
As a Lead Unity Engineer, you will lead the development of Unity applications, guiding teams and delivering high-quality products. You’ll collaborate with designers, product managers, and stakeholders, influencing technical decisions. In addition to hands-on work, you’ll mentor engineers, enforce best practices, and ensure system scalability.

Responsibilities:

  • Lead the architecture, design, and development of Unity applications with a focus onperformance and scalability.
  • Mentor and guide junior and mid-level engineers, ensuring best practices in coding andarchitecture.
  • Participate in client meetings, gathering requirements and offering technical insights.
  • Collaborate with cross-functional teams to prioritize and deliver innovative VR/AR/MRfeatures.
  • Own project timelines, ensuring tasks are completed on schedule with high quality.
  • Conduct code reviews, provide feedback, and maintain adherence to coding standards.
  • Lead technical discussions and contribute to strategic decisions for project success.
  • Ensure team adherence to OOP principles and design patterns.
  • Manage GIT workflows, resolving conflicts and maintaining codebase integrity.
  • Research and implement new tools and technologies to enhance product development.
  • Contribute to sprint planning and overall product roadmap.

Qualifications:

  • Strong experience in Unity and C# with a proven track record in XR (VR/AR/MR)solutions.
  • Expertise in Object-Oriented Programming, design patterns, and scalable softwarearchitecture.
  • Excellent leadership, communication, and problem-solving skills.
  • Proficient in GIT workflows and collaborative development environments.
  • Experience managing full project life cycles from concept to delivery.

Nice to Have:

  • Experience with Unreal Engine (C++, Blueprints).
  • Knowledge of web technologies for web platform integration.
  • Cross-platform development experience for mobile, console, and PC

LI-KN1 #Li-Hybrid

Responsibilities:

  • Lead the architecture, design, and development of Unity applications with a focus onperformance and scalability.
  • Mentor and guide junior and mid-level engineers, ensuring best practices in coding andarchitecture.
  • Participate in client meetings, gathering requirements and offering technical insights.
  • Collaborate with cross-functional teams to prioritize and deliver innovative VR/AR/MRfeatures.
  • Own project timelines, ensuring tasks are completed on schedule with high quality.
  • Conduct code reviews, provide feedback, and maintain adherence to coding standards.
  • Lead technical discussions and contribute to strategic decisions for project success.
  • Ensure team adherence to OOP principles and design patterns.
  • Manage GIT workflows, resolving conflicts and maintaining codebase integrity.
  • Research and implement new tools and technologies to enhance product development.
  • Contribute to sprint planning and overall product roadmap


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Proficient

1

Austin, TX, USA