Lead VFX Artist - Strategic Shooter

at  Rebellion

Oxford, England, United Kingdom -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate28 Oct, 2024Not Specified30 Jul, 2024N/ABlender,Photoshop,Houdini,Document Creation,3D Studio Max,Maya,Simulation SoftwareNoNo
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Description:

WE WANT YOU TO #JOINTHEREBELLION!

For 30 years we’ve been creating incredible video games at our multiple studios, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.
We operate across multiple UK locations and employ a hybrid work pattern for this position from our studios located in Oxford, Warwick and Runcorn. Work-life balance is important to us, and we’re happy to discuss how we can accommodate your working preferences by offering flexibility in both working hours and the frequency of onsite days.

WE ARE ON THE LOOKOUT FOR A LEAD VFX ARTIST TO JOIN OUR PASSIONATE AND GROWING VFX TEAM TO WORK ON A CO-OP STRATEGY SHOOTER GAME IN DEVELOPMENT.

The VFX team is responsible for all visual effects developed in Rebellions games. Not only particle effects, but screen post effects, material effects, mesh destruction effects and UI effects developed in Rebellions propriety engine “Asura”.
You will be assisting the VFX Director in creating project specific processes and industry beating VFX for brand new titles having key involvement in and direct say in the construction and pipeline requirements.
This is a great opportunity for individuals looking for the challenge of providing strong leadership and mentorship to develop and nurture a team in their skills and career growth.

REQUIREMENTS

  • Expert knowledge in/or some of the following:
  • 3D Studio Max
  • Maya
  • Word document creation
  • Blender
  • Another VFX tool (Unreal/Unity/Proprietary)
  • Photoshop
  • Simulation software (EmberGen, Houdini, Cinema 4d, etc.)
  • After Effects
  • Confluence document editing
  • Have an expert understanding of hardware limitations, minimising any need for optimisation work later in a project.
  • Great written and verbal communication is a must. Being able to reach out to other departments for information and work together to achieve solutions to issues.
  • Expert level in the craft of creating real time VFX assets as well as an expert understanding of VFX shaders and relevant maps created for them
  • Have a research mentality and always be fully versed in any new tech or processes that arise in the industry, or even better invent some of your own!
  • Have a solid understanding of real-world pyrotechnics and other naturals, a great feeling of weight, timing, and sense of scale.

ABOUT US

Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.
Find out more about us here
Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.
We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.
If you are interested in working at Rebellion, but this role doesn’t sound quite like you, we’re recruiting for a range of positions across the studio and we’re always happy to receive speculative applications via our website. Visit our Careers website to view all our live vacancies: Rebellion: Career

How To Apply:

Incase you would like to apply to this job directly from the source, please click here

Responsibilities:

  • Assisting VFX Director and Art Director’s vision to bring VFX tasks of the highest quality to fruition.
  • Be organised and willing to create VFX project bible paperwork.
  • Create a set of Key VFX concepts to sell the visual direction of the game
  • Help to build a solid template library of assets that other members of the dev team can utilise.
  • Create a set of VFX benchmark assets, with clear documentation to guide your team.
  • Be a mentor and help get new team members up and running rapidly.
  • Keep the team focus high and act as a great example to your team seniors, regulars, and juniors.


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

Web / Graphic Design / Visualiser

Software Engineering

Graduate

Proficient

1

Oxford, United Kingdom