Performance Control Software Engineer - Platform Architecture

at  Apple

Cupertino, California, USA -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate15 Feb, 2025USD 183600 Annual16 Nov, 2024N/APython,Computer Architecture,C++,CNoNo
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Description:

SUMMARY

Posted: Nov 12, 2024
Weekly Hours: 40
Role Number:200521499
Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there’s no telling what you could accomplish! The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. Join us to help deliver the next groundbreaking Apple product! Do you love working on challenges that no one has solved yet? As a member of our multifaceted group, you will have the unique and phenomenal opportunity to craft upcoming products that will delight and inspire millions of Apple’s customers every single day. Platform Architecture is looking for a Performance Control Software Engineer to measure, analyze and control the relationship between power and performance in Apple’s most advanced systems. In this position, you will study the execution of workloads on Apple silicon across all Apple platforms and leverage that understanding to invent new operating system performance control features. You will design and conduct performance experiments, create instrumentation and data visualizations, prototype innovative in-kernel performance control algorithms, collaborate with teams ranging from the core operating system through user-facing applications, and productize the software that controls the performance of every workload executed on hundreds of millions of Apple products around the world.

DESCRIPTION

As a Performance Control Software Engineer, your job responsibilities will include: • Participate in the design, prototyping, implementation and code review of kernel features related to performance control, power management and scheduling • Design and conduct experiments to characterize execution efficiency and the effects of physical constraints such as temperature or power delivery • Use excellent empirical methodology to illuminate power-performance tradeoffs • Influence a broad cross-functional audience spanning processor architecture, silicon engineering, system integration, OS development and application software performance evaluation • Find opportunities to improve the measurement and control capabilities of Apple silicon

  • Minimum requirement of a bachelor’s degree. B.S. or M.S. in Computer Science or Electrical and Computer Engineering is preferred.

PREFERRED QUALIFICATIONS

  • Academic or practical experience with operating system design and implementation
  • Kernel software development experience in C or C++
  • Knowledge of computer architecture and hardware performance monitoring instrumentation is desirable.
  • Userland software development experience in environments such as C, C++ or Python is a plus.

Responsibilities:

  • Minimum requirement of a bachelor’s degree. B.S. or M.S. in Computer Science or Electrical and Computer Engineering is preferred


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - System Programming

Software Engineering

BSc

Proficient

1

Cupertino, CA, USA