Pipeline Developer (Nuke)
at Scanline VFX
PDC, Calabria, Italy -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 26 Jan, 2025 | Not Specified | 27 Oct, 2024 | 2 year(s) or above | Python,Communication Skills,Houdini,Pyqt,Maya,Unit Testing,C++,Functionality,Nuke,Complex Systems | No | No |
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Description:
Our Pipeline Developers work and support the 2D pipeline team, artists and supervisors to solve Nuke related issues. In collaboration with other pipeline team members, these developers identify and solve complex challenges for tools, plug-ins and workflows.
QUALIFICATIONS
- Passion for staying on top of latest features in Nuke
- 2+ years experience writing Nuke pipeline code using python
- Strong written and verbal communication skills
- Demonstrated talent for designing intuitive, artist-friendly workflows without sacrificing functionality
- Understanding of object-oriented programming patterns
- Comfortable with git and unit testing
- Desire to probe and understand the inner workings of complex systems
- Basic DCC familiarity with Houdini, Maya
- Experience with PyQt or PySide preferred
- Understanding of Color Science is a plus
- Experience programming in C++, esp using Nuke’s NDK preferred
This salary range is specific to applicants applying to our position in Vancouver, BC. To determine your base salary, we consider your qualifications, skills, and experience. These considerations can cause your compensation to vary outside of this range and will also be dependent on your location.
ABOUT US
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.
We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.
Responsibilities:
- Develop and maintain efficient and creative workflows and tools for composting artists
- Troubleshoot artist tool issues and develop effective solutions in collaboration with the pipeline team members
- Work daily with the pipeline management team and team lead to identify and implement existing and new features
- Attend daily scrum meetings
- Write technical briefs and user documentation
- Identify early areas of improvements and escalate issues as needed
REQUIREMENT SUMMARY
Min:2.0Max:7.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Proficient
1
Provincia di Crotone, Calabria, Italy