Producer
at peoplecanfly
Katowice, śląskie, Poland -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 01 Feb, 2025 | Not Specified | 02 Nov, 2024 | N/A | Games,English,Jira,Communication Skills,Gaming Industry,Rights,Presentation Skills,Licensing,Project Management Skills,Confluence,Software Development Methodologies | No | No |
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Description:
COMPANY DESCRIPTION
Founded in 2012, Incuvo is a studio of over 80 individuals working from Poland, Katowice. We have established our position worldwide in the VR games area, developing such titles like Layers of Fear VR, Blair Witch VR and Green Hell VR. With over 10 years of experience in making games and being engaged in the VR technology since 2019, Incuvo is aiming to expand the genre even further and become one of the key developers of the growing VR market worldwide. We want to combine our expertise with the creativity and skills of ambitious professionals to work on the new generation of VR titles.
The majority stakeholder of the studio is PCF Group S.A. (People Can Fly), a global independent AAA games developer and a Warsaw Stock Exchange public company. Founded in 2002, People Can Fly made its mark on the action-shooter genre, developing titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and its most recent game, Outriders. PCF is one of the leading Unreal Engine studios in the industry and operates in Poland, UK, US and Canada.
JOB DESCRIPTION
- Deliver features on time and budget through own work and delegating.
- Managing the scope of Cluster (group of development Feature Teams), supervising and mentoring work of producers within the Cluster.
- Facilitating and improving internal development processes.
- Collaborating with Leads and Directors to manage the production of features in our games.
- Managing development teams and advocating their needs.
- Working with other Producers to create up to date schedules and mitigate risks/blockers.
- Working with internal groups during the development process and communicating with the publisher and external vendors.
- Identifying any potential risks with proposed solutions, and communicating this clearly on a routine basis to the production lead.
- Challenge the status quo and help to improve current production pipelines.
QUALIFICATIONS
- 2+ years’ experience in a production role in the gaming industry.
- Experience in managing a team.
- Strong project management skills.
- Good presentation skills.
- Knowledge of Agile and Waterfall software development methodologies.
- Good knowledge of rights and licensing.
- Basic negotiation skills.
- Extremely strong problem solving and organizational skills.
- Excellent teamwork, focus on contributing to good working relationships throughout the team.
- Ability to work effectively with people with different specializations and backgrounds.
- Understanding of end-user needs and expectations.
- High work ethic and self-motivated.
- Passion for Games.
- Experience with Jira and Confluence.
- Strong verbal and written communication skills in Polish and English.
Responsibilities:
Please refer the Job description for details
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Proficient
1
Katowice, śląskie, Poland