Product Director

at  Arrowhead Game Studios

120 32 Stockholm, Stockholms län, Sweden -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate16 Feb, 2025Not Specified18 Nov, 2024N/AGame Development,Analytical Skills,Design,Gaming Industry,Analytics,Product Management,Product Strategies,Game Design,Communication Skills,GamingNoNo
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Description:

WE ARE NOW LOOKING FOR A PRODUCT DIRECTOR

Can you craft explosive strategies while ensuring our intergalactic freedom fighters have the time of their lives? We’re on the hunt for a passionate and resourceful Product Director to join our Helldivers 2 team at Arrowhead Game Studios. If you’re enthusiastic about gaming and have a talent for mixing creativity with data-driven insights (without losing your mind), we want you on our squad!

REQUIRED SKILLS

  • Proven experience in product management or a related role in the gaming industry, especially with live service games.
  • Strong analytical skills, with the ability to turn data into actionable insights and compelling product strategies focused on player needs.
  • A hands-on approach to game design and development, ready to propose innovative and creative solutions that enhance player experiences and address complex monetization issues.
  • Exceptional communication skills to effectively collaborate with cross-functional teams and inspire those around you to keep players at the heart of our work.
  • Strategic thinker capable of translating high-level vision and goals into exciting initiatives that resonate with our player base and foster their loyalty.
  • A genuine love for gaming, especially in the co-op genre, with a strong understanding of player experiences and expectations.Note: While this position is for a Product Director, we are also open to considering experienced Senior Product Managers or Product Managers if you recognize yourself and your experience in the job description and you have a strong passion for player-centered game design. If you feel ready to take on this responsibility and bring our vision to life, we encourage you to apply!

EXPERIENCE:

  • 5+ years in product management or a related role within the gaming industry, with hands-on experience in game design and development preferred.
  • Relevant degree in Game Design, Business, or a related field, or equivalent demonstrated experience.
  • Previous experience within from game development within design, game direction, analytics and / or insights

Responsibilities:

  • Lead the development and execution of monetization and retention strategies, crafting a clear vision for how these systems will function within the game.
  • Oversee Helldivers 2’s performance metrics, ensuring that player needs are at the forefront of our business models.
  • Dive into player feedback and data analysis to identify opportunities for improvement, translating insights into actionable strategies that enhance gameplay and elevate the player experience.
  • Collaborate with the Game Director to set measurable goals, providing concrete suggestions and direction for design solutions that tackle complex challenges related to the metagame and monetization.
  • Drive roadmap and core product prioritization for retention and monetisation initiatives.
  • Work closely with marketing, sales, and production teams to execute strategies that boost player engagement and ensure we achieve our objectives, serving as a key liaison to facilitate effective communication across all teams.
  • Establish and track team goals, sharing insights and feedback from a player perspective to drive engagement and retention.
  • Promote ethical monetization practices that respect player trust and align with our commitment to a fantasy-first development philosophy.
  • Share your knowledge and best practices with our team, fostering a culture of creativity, innovation, and continuous learning that keeps player satisfaction as the ultimate goal.
  • While advocating a vision-driven and fantasy-first approach to our development, you will also keep an eye on industry trends and competitor offerings to inform our tactics and development


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Other

Software Engineering

Graduate

Business, Design

Proficient

1

120 32 Stockholm, Sweden