Programmer
at HYPER LUMINAL GAMES
Dundee, Scotland, United Kingdom -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 28 Dec, 2024 | Not Specified | 29 Sep, 2024 | N/A | Pipelines,English,Communication Skills,Logical Approach | No | No |
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Description:
Joining a company and a team in the games industry is exciting and daunting in equal measure! Here at Hyper Luminal there is no ‘deep end’ to drop you into, you will be supported by the team from minute one. There are no bad questions on your learning journey to improving your skills and creating great work; we have your back.
We have so many different projects and genres that we are sure we have something that fits you perfectly! It will be engaging and fun; development and creativity are the essence of having fun. We don’t stifle creativity; in fact, we continuously encourage it. You won’t be working in a cubicle and there’s no expectation of silence; engage and interact as much as you like!
Experiencing ‘ownership’ of a particular part of your project or work is critical. At Hyper Luminal we will make sure that you are getting as much satisfaction from not only learning something new, but ‘bossing’ it in a way that means you are building a great foundation of experience and development knowledge. Although; we won’t give you too much too soon, pacing is key to learning. When you’ve nailed a component of your project, it will be recognised; the studio understands how important recognition is.
You are encouraged to be as good as you can be and there are systems in place within the studio to support you to do just that. Incremental improvement is our aim and all team members are involved in what and how that evolves.
If this feels like a place where you can thrive and grow, with the team, the projects and the studio, then apply for this position and let’s explore working together!
Find out more about us and the studio here: https://www.hyperluminalgames.com/
SKILLS AND ABILITIES
- Robust software engineering and software architecture principles.
- Strong debugging skills with the ability to work in an existing codebase.
- Excellent planning and organisational skills, with the ability to manage and prioritise your own workload and meet deadlines.
- Highly motivated and productive, a self-starter.
- Excellent written and verbal communication skills with fluency in English.
- Strong skills in close teamwork within the studio.
- A creative and logical approach to problem-solving with an end-user focus.
- Meticulous attention to detail.
- A clear, concise and accurate communicator in all formats.
- Adapts well to new processes and pipelines.
How To Apply:
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Responsibilities:
- Working in the Unity engine on a daily basis, using C# to create core game systems and mechanics.
- Communicating and working within the team to identify the most efficient way of completing your tasks.
- Creating code to meet project and platform requirements.
- Writing performant code within the requirements of the target system.
- Taking part in standups and team meetings for communication of project goals.
- Managing the burndown of your tasks, using Jira and working with a Senior Programmer to prioritise work.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Computer Software/Engineering
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Proficient
1
Dundee, United Kingdom