Responsable Ingénieur logiciel (Outils de Production)/ Lead Software Engine

at  Scanline VFX

Montréal, QC, Canada -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate09 Feb, 2025Not Specified12 Nov, 2024N/ASoa,Engineers,Friction,Deliveries,Maintenance,Presentation Skills,Production Tracking,Automation,Python,Sql,Databases,Resource Management,NosqlNoNo
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Description:

En tant que responsable Ingénieur logiciel, vous dirigerez une équipe d’ingénieurs chargée de rédiger et de maintenir les outils nécessaires pour soutenir les flux de travail VFX, en mettant l’accent sur la production. Le candidat idéal est capable de collaborer avec des parties prenantes non techniques pour définir et documenter les exigences, puis de les traduire en composants techniques pour que l’équipe puisse les mettre en œuvre. De manière cruciale, il ou elle est capable d’anticiper et de réduire les frictions ou les risques de dérive du périmètre, et d’éliminer les obstacles pour garantir que les projets respectent les délais. Le responsable Ingénieur logiciel donne le ton en matière de qualité et d’engagement, et élève les membres de l’équipe à travers des révisions de code, des échanges quotidiens et des ajustements de trajectoire.

QUALIFICATIONS

  • Expérience minimale de douze (12) ans en développement logiciel Python
  • Expérience minimale de deux (2) ans dans un rôle de leadership
  • Expérience avérée dans la conception, le développement et la maintenance de pipelines VFX complexes
  • Personnalité autonome, proactive, méticuleuse, organisée et orientée vers des solutions
  • Excellentes compétences en communication écrite et orale, ainsi qu’en présentation
  • Capacité à concevoir des API intuitives et bien structurées en utilisant la programmation orientée objet (OOP)
  • Compréhension approfondie des flux de travail de production VFX, tels que le suivi de production, la gestion des devis, la gestion des ressources, la révision des médias et les livraisons
  • Expérience avec Flow/Shotgrid, et un historique avéré d’utilisation de l’automatisation pour rationaliser la production
  • Une compréhension des architectures orientées services (SOA) et des architectures pilotées par événements (EDA), ainsi que de leur utilisation pour résoudre des problèmes de production, est préférable
  • Connaissance des bases de données SQL et NoSQL
    As Lead Software Engineer, you would lead a team of engineers to write and maintain the tools necessary to support VFX workflows with a focus on production. Our ideal candidate is able to collaborate with non-technical stakeholders to define and document requirements, and then interpret these into technical components for the team to implement. Crucially, they are able to anticipate and mitigate areas of friction or potential scope creep and remove blockers to keep their projects on schedule. The Lead Software Engineer sets the tone for quality and follow through and elevates team members through code reviews and daily engagement and course correction.

QUALIFICATIONS

  • Minimum twelve (12) years Python software development experience
  • Minimum two (2) years in lead role
  • Proven experience leading the design, development, and maintenance of complex VFX pipelines
  • Self-directed, proactive, detailed, organized and solution-oriented personality
  • Strong written/verbal communication and presentation skills
  • Ability to design intuitive and well structured APIs using OOP
  • Deep understanding of VFX Production workflows, such as production tracking, bidding, resource management, media review, and deliveries
  • Experience using Flow/Shotgrid, and a proven record of leveraging automation to streamline production
  • An understanding of Service-Oriented & Event-Driven Architectures, and experience using them to solve production problems is preferred
  • Familiarity with SQL and NoSQL databases

ABOUT US

Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.
We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Responsibilities:

  • Take ownership of specific pipeline initiatives from conception to delivery
  • Collaborate with pipeline leadership and production stakeholders to determine user stories and requirements for pipeline development projects
  • Work with Pipeline Architects to interpret user stories and requirements into a project definition – evaluating trade-offs, estimating work effort, and mitigating risks
  • Make tough decisions about features that do and don’t fall within the scope of the project, and communicate these decisions clearly to stakeholders
  • Break down work into components and work within an Agile framework to ensure timely delivery to production
  • Ensure that projects align with organizational goals, industry best practices, and scalability requirements
  • Enforce engineering best practices to ensure consistent and high quality code, via code review and mentorship


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Other

Software Engineering

Graduate

Proficient

1

Montréal, QC, Canada