Senior 3D Character Artist

at  2K

Halifax, NS, Canada -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate30 Jan, 2025Not Specified31 Oct, 20246 year(s) or abovePhotoshop,Shape,Human Anatomy,Marvelous Designer,Pipelines,Rigging,Disabilities,Substance Painter,Weighting,Silhouette,UvNoNo
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Description:

HB Studios is a driving force in the creation of sports video games and the studio behind PGA TOUR 2K Golf – presently working on Console and PC. We are seeking a Senior 3D Character Artist to join our team of developers, creators, and enthusiasts who are passionate about the art and process of video game development. In this role, you will collaborate with professionals to build and maintain striking character art that breathes life into one of the fastest growing sports game series in the industry!

SKILLS, KNOWLEDGE, AND EXPERIENCE

  • Typically, 4 to 6+ years of industry experience with a focus on Character Art with outstanding clothing creation abilities.
  • Demonstrated technical experience working with art tools and programs (i.e. Maya, ZBrush, Marvelous Designer, Substance Painter, and Photoshop).
  • Demonstrated experience and knowledge of 3D modeling trends and pipelines.
  • Proficiency with Project Management (Shotgrid, Jira, Confluence) & Source Control (Perforce or GIT) software.
  • Solid understanding of human anatomy for modeling with a keen eye for shape and silhouette.
  • Solid understanding of rigging, weighting, UV, and texture layout.
  • Proven experience making Hairs is a plus.
    As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Responsibilities:

  • Collaborate with the Art Manager to visualize and develop asset production pipelines while driving the team in a cohesive direction to ensure all assets are produced to the highest quality standards.
  • Develop hyper-realistic character clothing and collaborate with all other artists to ensure work meets goals and expectations set out by production and leads.
  • Create high and low-poly models using groundbreaking techniques and pipelines and maintain the finished models throughout the lifespan of the project.
  • Build positive relationships and participate in team meetings and art review sessions to achieve the highest fidelity assets possible.
  • Work with the development team to prioritize and develop procedural assets to optimize art processes, workflows, and pipelines.
  • Work closely with Technical Art on accurate functionality of final Character assets.
  • Respond to direction with an open-mind and eagerness to refine character art to ensure quality and applicability of the game.
  • Mentor and facilitate learning with team members on standard methodologies as well as tools, techniques, and pipelines.
  • Research industry developments and explore new tools and techniques to improve efficiency and content production.
  • Write and maintain documentation of workbooks on Confluence.


REQUIREMENT SUMMARY

Min:6.0Max:11.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Proficient

1

Halifax, NS, Canada