Senior C++ Engineer

at  Mojang Studios

Stockholm, Stockholms län, Sweden -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate23 Jan, 2025Not Specified25 Oct, 2024N/AGood communication skillsNoNo
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Description:

Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission – to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
The Minecraft team is expanding to help realize our dream of a better Minecraft experience. As a member of this team, you will have the unique challenges of helping to design and implement gameplay systems, allowing our incredible community to realize their creations using mechanics and technologies that you created, and improving the performance and stability of the game as a whole. You’ll join a cross-functional team and work closely with the other engineers, designers, artists, all working together on a game enjoyed by over 100,000,000 players worldwide. We have big dreams for the future of Minecraft and need you to help make them happen.
As a member of our team, you’ll step into an environment that empowers you to apply your expertise and values in fostering and evolving a healthy, collaborative culture as we continue to grow.

As an Engineer in the Minecraft team you will:

  • Actively spearhead and contribute to the design, execution, and test phases of the product development lifecycle from a technical standpoint.
  • Participate actively in collaborative and cross-team technical design dialogues, providing valuable insights and recommendations concerning architectural frameworks and technical strategies.
  • Proposes enhancements to engineering workflows with the aim of elevating quality, boosting engineering efficiency, and enhancing responsiveness to feedback and shifting priorities.
  • Drive initiatives for optimizing code performance, future technical needs across all aspects of development, platform and tooling where applicable.
  • Be a part of a highly collaborative cross-functional team consisting of Java and C++ engineers, game designers, QA and artists.
  • Lead by example and mentor other engineers, fostering a collaborative and high-performing team environment.
  • Provide technical leadership during code reviews across teams, understand the root cause of the issues, and find ways to resolve them.

We believe you are someone that have:

  • Excellent teamwork skills and an eagerness to reach goals in a collaborative manner
  • Experience with C++ game development.
  • Experience and a strong drive in helping to design workflows and its underlying systems and implementing quality-focused technical solutions to make those systems work
  • Solid knowledge of engineering practices
  • The ability to work with large cross-platform codebases and legacy code
  • Passion for learning and sharing knowledge with your team and the organisation
  • You are knowledgeable and passionate about games

For this role, we will consider fit for the team and company holistically. Meaning that we’ll put a great emphasis on your interpersonal skills.

How To Apply:

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Responsibilities:

Please refer the Job description for details


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Proficient

1

Stockholm, Sweden