Senior Environment Artist
at Raw Power Games
København, Region Hovedstaden, Denmark -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 27 Dec, 2024 | Not Specified | 29 Sep, 2024 | 5 year(s) or above | Unreal Engine,Maya,Communication Skills,Substance Designer,Zbrush,Game Art | No | No |
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Description:
Raw Power Games is a games developer dedicated to creating amazing games while fostering a remarkable work culture for our team. At Raw Power Games, we encourage experimentation and recognize the value of learning and growth. We are located in Copenhagen, but with flexible work hours and remote options, we prioritize task completion over specific time or location. We believe that an inclusive and inspiring work environment brings out the best in our talented individuals, resulting in exceptional games.
The company is fully funded to develop and release the first game in early 2026 with an expected size of 75-85 employees - the majority being industry veterans.
We strive to be the best workplace in the games industry, by offering…
- Competitive salaries
- Supplemental pension contributions
- Generous revenue share
- 30 days of annual vacation
- Flexible work hours, remote when you need to
- Remote work supported (if the timezone is plus/minus 1/2hrs from Copenhagen)
- Flat hierarchy
- Great focus on work/life balance
- Bleeding edge tech stack
- Skilled co-workers that are driven by a passion to create
DESIRABLE SKILLS AND KNOWLEDGE
- At least 5 years of relevant work experience
- Ability to be receptive to feedback from art director and project art leads
- Proficient with 3dsmax or Maya, Substance Designer, Zbrush and Unreal Engine
- Excellent game-ready modelling skills and understanding of texture and material creation in a PBR pipeline
- Understanding of art concepts: modelling, texturing, materials, modularity, level design & flow
- Experience working with technical art budgets and generally interest in the technical side of game art
- Portfolio which demonstrates your seniority and skills
- Excellent organizational and communication skills
- Ability to work autonomously and with little supervision
- Portfolio which demonstrates your seniority and skills
Responsibilities:
- Create new assets while following technical and artistic direction to ensure the end product is of high quality and shippable
- Help with technical setup of materials, pipelines and workflows
- Update existing assets for new platforms and technology
- Fix graphical bugs and also help with optimization of assets
- Mentor other artists and give feedback
- Conduct peer reviews of assets to offload lead artist and art director
REQUIREMENT SUMMARY
Min:5.0Max:10.0 year(s)
Information Technology/IT
Web / Graphic Design / Visualiser
Illustration
Graduate
Proficient
1
København, Denmark